White Mirror (itch)
About
Disclaimer: The current build is a work in progress. The final build will be posted by April 30.
====
Play as a scientist trapped in an abandoned laboratory, exploring atmospheric environments, and using reality-bending mechanics to solve puzzles.
Following the catastrophe, PRISM Laboratories has become a desolate workshop existing in splintered realities. You, a witness, must harness the reality manipulating tools at your disposal to explore the lab and find clues to your escape and the incident.
Walk and jump through the decrepit lab. If you can't move any farther in one reality, swap to another with these tools:
PLANE REFLECTION: A plane halves some of the rooms. You can reflect across the plane to mirror your position to the opposite side of the room.
DIMENSION SWITCH: The character’s color will affect which objects are
tangible and interactable. Your current dimension may also affect which Plane you can reflect across.
====
April 2020
Developed by Angelique Aban, Claude Gastellum, Chandler Jeffcoat, Evan Parry, and Cian Smyth for EAE 3710 - Traditional Game Development in the University of Utah's Entertainment Arts and Engineering program.