A super fun stealth game that lacks in options once you've been discovered except running and hiding
The stealth just isn't all that fun. The elemental magic is super cool and varied but it is failed by level design and the frankly annoying extra objectives that, even though rarely, seem to contradict the main objective or make you work around for minutes on end.
They had a great idea but it didn't really stick
They had a great idea but it didn't really stick
Local co-op games deserve a bit more slack as its a rare opportunity in this gaming age and so some of the barebones and bad user interface is forgiven, but not the bad core mechanics like the almost unavoidable dead once pinned down by an enemy, the sudden spikes in difficulty and no real sense of progression.
The pixel graphic is nice but the difference between player 1 in a desaturated blue and player 2 in a desaturated red is just cause of confusion all the time and the moment fires and multiple enemies fill the screen you will just get lost. Player 2 is at the mercy of player 1's camera.
In the end an interesting title for a weekend, but nothing beyond it.
The pixel graphic is nice but the difference between player 1 in a desaturated blue and player 2 in a desaturated red is just cause of confusion all the time and the moment fires and multiple enemies fill the screen you will just get lost. Player 2 is at the mercy of player 1's camera.
In the end an interesting title for a weekend, but nothing beyond it.