wind-up
About
bring all your wind-up toys to life to solve five different puzzles! Play as a tiny mechanical rat exploring the house to eat as much plastic cheese as possible. Use the mess of toys lying around the house to push, swim, eat, and drive your way to victory!
This project is a submission for the Area of Effect Game Jam, which had "signs of life" as its theme. My group tried to follow it by implementing signs of life in toys because kids play pretend with them and give them life with imagination. The gameplay involves giving these static toys winder keys that spin to bring them to life.
created by jackson clayton and bigninjachicken, with music from lukepass86