Wings of Vi reviews

Translated by
Microsoft from French
Good morning to you. For information, I have not yet finished the game, at the time of writing this message. Wings of VI is a very hard 2D platform game. I hope you have a lot of patience and courage, because you are going to need it. Let's not forget the "skill", otherwise you will not go very far. Indeed, the game is intended to be a "masochistic" trend, and for cause: the many deaths, the difficult passages, the very rapid mastery of the mechanisms to advance, or even the bosses with the very very strong RNG (basically the random of their attacks) can make you tear your hair. But once we get there, we feel strong, and we leave only more beautiful, in order to pass the next difficulties. Before I forget, if you start on this game, take the easy difficulty mode. There will always be a challenge, and it is much less of a headache than to make a first part in average difficulty, I guarantee you. On this, I'm going to leave you, I gotta go back and kill that boss. Go tchao, hoping that you will take up the challenge of this game
Translated by
Microsoft from French
Wings of a shot of pellets under his airs of oldschool platform games hides a trial ' n error terribly punitive. If you are not a fan of the genre, I recommend you go your way, otherwise you are in the right place. Graphically pleasing to look and fluid, do not let yourself be tenderized by its cute side. You are going to have to make perfect jumps to move forward or show a great reactivity to not die, your life gauge will fly in a few seconds and I go. If there's one thing you're going to do in this game, it's dying in a loop. There is no life counter in wings of VI, only checkpoints to each dead you will be able to respawn to the last point. The temptation of the ragequit will be great, do not send your pad, the success will only be gratifying when you manage to pass a level that drove you crazy. Conclusion you like the games of hardcore and punitive platforms to the point of screaming anger and where success is deserved by force of fiercely? So wings of VI is for you. If you prefer simpler games and a little more Casuals, go your way really. ^^
Translated by
Microsoft from Deutsch
Wings of Vi is another Game by the Developer of I Wanne Be The Boshy, Solgyn. That Alone was enough for me to buy the Game. The Control takes some getting used to and complicated, but you quickly get used to it when you adjust it according to your own Needs. The Game challenges the Player and presents one with very heavy Boss fights. Like IWBTB, Wings of Vi is far from an easy platformer Game. It will push you to its Limits and test whether you manage to reach the End and save the World. There are 3 different Levels of difficulty, but they are extremely different from each other. The simplest Level of difficulty (Angel Mode) is absolutely designed for the immersion of the Game and not for the Challenge. The average Difficulty level (Mortal Mode) is, in my Opinion, the best, as the Game on this one feels like it was designed for it as well. (My Recommendation!) In the last (Demon Mode), the Player only takes more Damage, Memory Points are rarer and Bosses got at least 1 more Attack. The Levels are varied and also adorned with some Death Traps and Platforming. There are, of course, enemies who stand in your Way. All in all, Wings of Vi is a lot of Fun for Players with a lot of Staying power and, above all, the Will to bring down a heavy Boss. Good Job Solgryn!