Winkeltje
About
Winkeltje is a game about running a shop in the days of old. Starting with a small shop, the player will be able to freely place furniture in order to offer goods to sell. As the shop grows, the player will unlock new things such as decorations to attract more customers and storage to increase the number of goods that can be stored. The shop builder tool can be used to expand the shop choosing where to place floors, walls, windows, and doors. Throughout the day to day business, the player will be faced with events that will influence the prices of goods moving forward.
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 7
- Processor: i3
- Memory: 4096 MB RAM
- DirectX: Version 11
- Storage: 500 MB available space
Recommended:
- Requires a 64-bit processor and operating system
Winkeltje reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review The Speed of Play is too high to relax with the Game. Like a 100m runner, you rush behind the Customer to refill their vacant Warning Tables. I hope at some point you can sort the Speed down. Until then, there are, Face of Price-performance ratio, only 3 Stars of mine. The Game is more of a classic mobile game for me. For a PC game, the Depth is lacking and is far too repetitive. Those who like something like this will enjoy it. I've only been mothballing it for myself and I'm following the Updates.
The Evaluation already takes into account (04.03.19).
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review The Game I too discovered in a Let's Play And it immediately wandered on my Wishlist.
Immediately after Release I paid only about €6.80 and you can't complain about that.
The Game itself is really relaxing and fun. Since it's still in Early Access, I'm very excited to see how it evolves. I haven't read the Planned Features, but I can think of at least 20 Features that could further enrich the Game, and I hope that the Relaxation Factor will be maintained. Despite Early Access status, I haven't noticed any Bugs so far and it's playing out significantly more like a Full Release than many other Titles claiming to be complete already.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Day 31, Summer, Level 13, Attractiveness 8-a hot Day and aggravating adds to that a random event-has diminished the Value of my Goods. However, With sufficient Storage Capacity, I have ensured that I have enough Goods on Offer. Before I open my Gates, I still have some work to do. First, I go out into the Garden and water my Artichoke and Potato Buckets. Then I go to my Tailoring Table and make some nice Clothes that have so far found very good Sales. But I also want to make Shirts and Shoes-the Selection of my Offer should be as large as possible. Then I go to my Forge-still make Axes and Hammer-Iron, which I need to do so, I have bought enough. I Also want to look again at the Sales Market to see if there are goods that I can use and are offered cheaply. If not I wait for the Trader and hope he has my Goods with him. After I have expanded my Shop a bit, bought new Exhibits and Decorations, I check my Financial Situation again. I have to be careful that I have the Pieces of silver together, which will be debited to me as Interest in a matter Of days. It doesn't help, I open my Shop again-all The shelves I've conceded-it's going to get hectic again: If the Customer doesn't find their Goods, I either have to put them on the Table quickly or lose appeal. You can't fulfill all Your wishes-but a nice Feeling when the Silverlings roll into your own Pocket.
This is what I have experienced so far with this Game. I like it very much, is great Fun and is also quite demanding. Keep it up-their Game Developer!!! I can fully recommend the Game.