Witchwood (Ronald DeSilva)

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About

Witchwood is a game developed for the class Advanced Game Design at Fitchburg State University. The game takes place in a magical forest, and the only way to escape is to find the witch controlling the forest and kill her! The game is a 2D top-down action game.

Role: Sound Designer, Assistant Programmer

Team Size: 5

Project Length: 3 Months

Programs I used: Unity, Visual Studio, Github, Audacity

Languages I used: C#

For this project I was sound designer and assistant programmer, which was difficult as I was not very familiar with sound design before this project. As a programmer, I programmed most of the spells of the game, as well as half of the enemies. I also created a leveling system which increases item drops. This project was a challenge as it was the first time I was spending an entire semester working on one project.

Controls:

W, A, S, D - Movement

Shift Key - Dodge

Left Click - Sword Attack

Right Click and Scroll down - Bow Attack

E - Open Spell menu

Right Click - Cast Spell that is loaded

Link to Github repository: https://github.com/zokie0/WitchWood

Link to original project page: https://decalf.itch.io/witchwood

Platforms
Release date
Developer
Ronald DeSilva
Age rating
Not rated

System requirements for PC

System requirements for macOS

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Last Modified: Mar 7, 2022

Where to buy

itch.io