Witchwood (Ronald DeSilva)
About
Witchwood is a game developed for the class Advanced Game Design at Fitchburg State University. The game takes place in a magical forest, and the only way to escape is to find the witch controlling the forest and kill her! The game is a 2D top-down action game.
Role: Sound Designer, Assistant Programmer
Team Size: 5
Project Length: 3 Months
Programs I used: Unity, Visual Studio, Github, Audacity
Languages I used: C#
For this project I was sound designer and assistant programmer, which was difficult as I was not very familiar with sound design before this project. As a programmer, I programmed most of the spells of the game, as well as half of the enemies. I also created a leveling system which increases item drops. This project was a challenge as it was the first time I was spending an entire semester working on one project.
Controls:
W, A, S, D - Movement
Shift Key - Dodge
Left Click - Sword Attack
Right Click and Scroll down - Bow Attack
E - Open Spell menu
Right Click - Cast Spell that is loaded
Link to Github repository: https://github.com/zokie0/WitchWood
Link to original project page: https://decalf.itch.io/witchwood