Wizard's Sanctum

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Wizard's Sanctum You've finally figured out how to access the Plane of Magic, a strange place of shifting spells and deep mystery.
You've done enough interdimensional scrying to be 100% confident that there're no enormous and hostile beings of pure energy lurking in the shadows, eager to pull apart any mortals foolish enough to venture there.
So it's time to set up a sanctum and get studying! It'll be quiet, it'll be peaceful! No drawbacks!!

Wizard's Sanctum is a fast-paced and dynamic first-person shooter centered around exactly one boss battle and no other encounters. It was made for the 7-day FPS jam (so, I made it in a week). It's a big departure from my usually-peaceful offerings, so... heads up regarding that!

If you really enjoy this kind of minimalist movement-centric arena shooter gameplay, could I point you toward Devil Daggers, a really neat game which I used as a bit of a design touchstone while making this.

For people who like seeing others be self-indulgent: in my head this is a canonical sequel to Wizard's Tower, which is a cute pen and paper roll-and-write about completing a ritual, about as far from this as you can possibly get in terms of gameplay. But maybe a wizard gets up to more than one tone of experience. People live complex lives, you know?

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McLean
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Not rated

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Last Modified: Dec 13, 2021

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itch.io