Wizdom (itch)
About
Wizdom is a 2D platformer in which you must use spells such as levitation & element manipulation to avoid a number of obstacles as you make your way to the heart of a labyrinth.
This game is the first project I worked on using the Unity engine, it was part of the game designer & animator collaboration project at UAL: LCC.
The game was made in partnership with Peter Gatrell, https://peter-gatrell-games.itch.io/.
My role in this partnership concerned the level design and mechanics design, with a hand in the programming of the game.
The art and animation was done by: Minjoo Kim, Cassia Edwards, Allison Lee & Dilan Han.