Wolfandstein 3D
About
An student project that takes place in pseudo medieval dungeon and focuses on shooting with bow and arrow. It is still in development.
The combat system will be improved, more animations and assets will be added and we are planning to implement many different levels and puzzles. Currently there is only the tutorial and an arena level with a wave defense mode.
You can use 3 different kinds of ammonition and there are currently 2 different enemies. You play as Wolfi and try to find your beloved stone after you got imprisoned. We are thanksfull for your feedback. All of our bugs are features but you can report them anyway if you want to ;)
Controls:
Movement | w a s d
Interaction | e
Jump | space
Charge arrow | hold LMB
Shoot arrow | release LMB
Change ammonition | mouse wheel
Our Team:
- Mathias Schnell | Creative Leader, Level Design
- Oliver Schweigler | 3D Art, Coding Support
- Wolfgang Vinatzer | Star, Sounds, Coder
- Jenny Gebauer | Project Leader, Coder
Textures were made with Substance Painter and some textures from textures.com were used.