Average Playtime: 21 hours

Words Can Kill

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About

Words Can Kill is a fusion of roguelike deckbuilders and word games. But this game isn't about your vocabulary. It's about your decisions and resource management. You will travel through the fantasy world and fight monsters trying to find a more efficient way to use your letters and your gear.

Features

  • Indirect synergies. It's hard to consistently use a powerful weapon that requires 6+ letters for bonus activation with a deck full of rare letters and without additional draw sources.
  • Plan your future turns. Are you ready for a strong enemy attack on the next turn? Don't use words now, place your letter tiles on the board and wait. This way you can make multiple blocks on the next turn and defend yourself.
  • RNG management. Replace tiles in your hand any time you wish. But pay with your health.
  • Upgrade your deck. That tile with 'Q' poisons your life. Remove it from the deck on your next visit to the forge.
  • Easy to learn, hard to master. The game has simple mechanics but deep strategy. Only a true hero can save the princess!
  • Dozens of random enemies, random maps, tons of unique items. And it's a roguelike, so yet another stupid death awaits.
Platforms
Release date
Developer
Typing Monkey
Publisher
Typing Monkey
Age rating
Not rated

System requirements for Linux

Minimum:
  • OS: Ubuntu 16.04+ (demo is Windows only)
  • Processor: 2 core CPU
  • Memory: 2 GB RAM
  • Storage: 900 MB available space

System requirements for PC

Minimum:
  • OS: Windows 7, 8, 10
  • Processor: 2 core CPU
  • Memory: 2 GB RAM
  • Storage: 900 MB available space
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Last Modified: Dec 31, 2024

Where to buy

Steam
33.33%
Don't move!
Finish a run with the Skullcrasher in your hand
33.33%
H-U-G-E!!!
Deal 40+ damage with one strike
33.33%
Is this possible?
Win any fight on the first turn without using your weapon
33.33%
Are you ready?
Finish combat on the first turn
33.33%
Ra-pi-er
Finish a run with the Rapier in your hand
view all achievements
31 items

Words Can Kill reviews and comments

As someone who loves word games and card battlers/deckbuilders, this game seemed tailor-made for me - and it did not disappoint. I loved how different the three characters were (even though I'm not quite sure why the third one is supposed to be the tough one - I definitely thought the second one was the hardest!). I love how the three difficulty options make this game playable for everyone. And I even enjoyed getting all the achievements together. This is a definite recommend from me.

Time played:
- Scout: 14 hours (10 on the levels, 4 on the challenges)
- Brute: 17 hours (9 on the levels, 8 on the challenges)
- Keymaster: 10 hours (5 on the levels, 5 on the challenges)
- Achievement hunting: 15 hours
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