World War II GI reviews

Translated by
Microsoft from Russian
Quite an interesting shooter on the engine Build from the creators of shooters on the theme of the war in Vetnamé called NAM. At the same time, and World War II GI and NAM are pretty hardcore. However, if in the war with Viet Cong The difficulty was due to the gameplay "finds"-an abundance of mines and other traps, a bunch of snipers, kamikaze and other "pleasant" surprises, in this project, the complexity, first of all, create technical moments and STRANGE Gay finds. Judge for yourself:-In the game some special "gifted" system of aiming. Shooting a German in the vicinity, you can shoot the "spine" behind his back, and the "patient" does not even hurt. Killing someone through a window or doorway becomes a real feat. However, apofiasis All this circus reaches in the addon Platoon Leader. So, at the stage with the storming of the Japanese-occupied hill, I could not normally deal with the enemies sitting in the firing points until I guessed that it is necessary to rip the barrel above their head, and then you start to fall! -the weapon sometimes does not fire. However, perhaps it is conceived specially-type jammed, as happens in real life. In any case, rather annoying moment, the more that it is impossible to foresee it at all; -As a result of the first two points (especially the first one), there is no possibility to normally destroy the enemy tanks-the Facucartridge beats on some completely incomprehensible trajectory, and tanks need to get into the tower. It is Necessary to undermine them manually (to be picked up and to strengthen the explosive package); -First aid kits work only if the character stands motionless. However, I will put the game "Laik". Why? Because the gameplay is hardcore and, if you humble yourself with the shortcomings described above, exciting. So, unlike the NAM, the maximum difficulty is not the enemy's respawn, but there is a LOT of Vzzhin. Plus, regular battles with tanks, each of which has to be undermined by "hand", picking up to them under fire. Constantly There are bombings and art-shelling, often it is necessary to storm fortifications, dots and forts of the opponent. At The most recent level in general the entire first half of the stage enemy artillery regularly covers the position of the player, forcing the continuous search for shelters. And the very first "level" is dedicated to the famous landing in Normandy, with all the attendant "delights", like the constant machine-gun fire and the firing of guns. And the most important-a variety of opportunities, in the passage of missions. Often, the levels have several "routes", as well as various "loopholes" and "cut". Also, the authors often release the player in some large location, such as the railway station, which can be cleaned in a variety of ways-roughly speaking, you can sit in the building of the depot, shooting from the window, and you can run between stacks of boxes and among the wagons. Also, separately mention the addition of Platoon Leader in which only three small but very peculiar stages. One of them is dedicated to the joint with the detachment of bots defending positions from the crowd Vietcong, while the other two offer to storm the fortified enemy positions. And the assault is performed as follows-for a limited period of time (if not to catch the controller), you need to find and occupy (stepping on them) a number of checkpoints. Naturally, in parallel it is necessary to shoot off enemies, and the ammunition is significantly limited. In General, the game is exciting, but only if you love hardcore and are willing to tolerate the rather specific gameplay finds described above. Therefore, despite the positive evaluation of the game, I, due to the specifics of the gameplay, I can not recommend it to a wide range of shooters, especially for the price. So, read the reviews, watch the videos and think.
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