Worm Mush TD
About
Dies ist ein Projekt welche im Rahmen der Projektarbeit der Games Academy innerhalb von 8 Wochen erstellt wurde.
Vision Statement
Worm Mush TD is a tower defense game for smartphones with a top-down perspective rendered in 3D. Its design focuses on a truly mobile environment, with gaming sessions of up to 5 minutes and very quick accessibility. The player assumes the role of an odd recluse living alone in a deep, fantastical forest, who has to fend off giant insects by constructing improvised weapons.
Characteristics
➔ Lead platform: Android
➔ 3D graphics with a ¾ top down perspective
➔ Unreal Engine
➔ game sessions of about 5 minutes
Game Design Pillars
➔ Accessibility: get into the game as quickly as possible. No long introductions, no cumbersome menus, no steep learning curve.
➔ Optimized for playing on the go: vertical display orientation, efficient controls, many interactive elements within thumb’s reach
➔ Tactics over action
Team Mobile Defenders
Lukas Baumgartner Markus Buschek Melanie Cech Bernd Gaykowski
Willi Kampmann Roger Kellerhals Philipp Kendziora Chris Schildhauer