Worms Clan Wars reviews

Translated by
Microsoft from Deutsch
So in a nutshell it's a really Game. It includes a story mode, which is actually quite funny to play through. After that, however, he's boring because you have little Variety between levels. Then there's the Multiplayer. It's really funny to Play, especially if you have some Mates with you. There is a huge and modifiable Arsenal of Weapons that I like very much. In addition, you can Compete in Clans. This is a good Way to have a little fun every now and then. You also have the Opportunity to download a lot of Content from the Steam workshop. For a long Time, though, it gets boring. Therefore, I would not consider the Price of €22 to be reasonable. Prefer you to buy it on Sale!! Otherwise, clear Recommendation! Enjoy Zocking:)
Translated by
Microsoft from Deutsch
I am actually reluctant to review Games negatively, because I know how much Work is needed and I live according to the Motto "If you have nothing good to say, say nothing." But there are a lot of Childhood memories in the Worms franchise for me (Worms 1 with the iconic Music and the super-witty Videos I really loved). And this Game just unfortunately gets so much wrong. -The Controls are really terrible. Jumping with shift links?! Who came up with it? Ya-ha, you can change the Controls, but then suddenly weapons stop working (story mission, which Ufo in one of the first Missions could only be used when I had deferred control to Default). -All recognizable Music is missing and the old Humour has been replaced by a funny Pseudo-grave robber who, for some Reason, comments on everything-Many Puzzles are just unnecessarily difficult. Not primarily because of the Puzzles, but because you get zero Clues about what to do. -I think it's good that there are different Classes of Worms-but couldn't you be better informed about their Idiosyncrasies? The Fact that the Clientele do considerably less Damage in the Dragonball attack than the Thugs could have been mentioned. -Currently, I'm attached to a Mission where you have to rescue a Guy from a Tire. Having defeated all opponents just within the Time limit and actually expecting the End of the Mission, the Game just doesn't tell me how to proceed? The Guy just heals off. Well, too bad. -Why do there have to be new Weapons with each Game that are becoming more and more tactical? What about the good Old concrete Needle or Armageddon? Why do you need Telekinesis, Tele-swap and Ufo? At least the story mode is definitely not recommended. The Missions are easy to shit. Okay, one or two Things got the Game right, for Example: + Water as an Ambient element I liked-Water Cannons also expand the Arsenal (see above), but here you can blurm it. Everyone likes the Feeling of splashing a Bunch of Worms with a Swath of water in the Abyss + The level design is quite nice overall: The Game and by that I mean in particular the story mode is not recommended, even for €5. How much Fun the Game is online, I don't know and I probably won't find out either. To me, this is an "inferior son of bigger Gentlemen." Like Théoden. Just uncooler.
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