Wunderdoktor reviews

Translated by
Microsoft from Spain
Product received for free Probably, Wunderdoktor will be the most bizarre and experimental title they'll play this year. It could Also be the funniest and most addictive, if you understand his strange humour. Sharpen the scalpels! https://www.youtube.com/watch?v=INF3jbhknMo Full analysis posted here [www.simpatiaporlacritica.com] there Are few titles that have the honor of being part of the "experimental" game club that really fulfilled their mission, that is, to be strangers, Uncomfortable and playable at the same time. Wunderdoktor has strange mechanics, as part of a comedy pass or a mobile game for children. It is Also devilishly difficult or so simple that it causes confusion. Not to mention his art, that childish imaginary mix with crayon strokes and cardboard cutouts that are the school work of the son of the devil. Taking into account all that we described in the preceding paragraph, it is hard to believe that the game is so much fun, and above all, addictive. The learning curve in Wunderdoktor is so subtle that what begins as a casual game ends up becoming a nightmare for our hand and our reflections. It'S One of the few occasions where having a mouse gamer will make a real difference. In The final levels of the game, the accuracy of our movements becomes ridiculous. But of course, by then we will be so hooked with the game that we will only try a million times to succeed. Within What we can tell of history or plot, we put ourselves in the character of a doctor whose main mission is to save his patients and give them a real cure to their problems. On the other hand, an unscrupulous pharmaceutical corporation is poisoning the population with fake concoctions that provide a false sense of health, but that are addictive and quickly deteriorate to who takes them. So we got on our train-office, traveling the world and attending inconsiderately any patient, aided with our assistant who is a gargoyle (as well as read). The game is developed by the Independent studio Ghostbutter, who started working on the game in 2014, based on a prototype that was put together on a weekend within the framework of the competition Ludum Dare. The original prototype kept the mechanics of ringing the bell and curing patients from the strangest and most bizarre diseases. For the final version of Wunderdoktor, more than 100 different patients were created, with random disease patterns and expanded history. We Recommend Absolutely Wunderdoktor for many reasons: its movement mechanics with simple yet challenging mouse, an entertaining story with dialogues that maintain the time of play, great aesthetic sense and surreal art. Undoubtedly, the creation of Ghostbutter represents the potential of independent games when an excellent idea is exploited in a simple and accessible interface to all. It Is Worth it to definitely add it to our Lekotek.
Read more...