X-COM: Terror From the Deep reviews

Translated by
Microsoft from Deutsch
The game is simply great have pulled it countless hours on the psx. You need to build bases to locate alien invaders and make them harmless. Super base set-up where the placement already plays a role. You can equip the bases as you want and maybe specialize in something (so I always have a research base) the research is also sea-cool, because it makes it easy to intercept the alienships and then explore their technology and then go to them To judge their inventive self. The battles (attack of the alien on landlocked, sun-shelled, landed alienship or aliensial-based) are turn-based combat maps, all can be interrogated, alien weapons, room ships, alien and even live captured alien etc. Created randomly. Crewmembers get experience for assignments.
Translated by
Microsoft from Deutsch
For Friends of the X-Com Series it must be a: It is the direct Successor of X-Com Ufo Defence. The world Map and some other Features look exactly like this. Then the Similarities end. Since the Aliens failed on Land last time, they are now trying to do it Underwater! In the best X-Com manier we get a small Base with the most necessary Crew, Flying Boats and equipment and Some Seed capital At a Point of our Choice in the World. We have a monthly Income paid by the individual Factions of the World and depending on how well or badly we see these Shooters rise or fall the Salaries. Our Task now is to track down the alien flying Boats and then shoot down Ground Troops and finally capture or kill the Aliens in Ground combat. Then explore their Technology and target the Creatures themselves. The Ground Fight takes place in the Iso Perspective and demands a lot from the Player. This Fight is a tactical turn-based Shooter. In the Beginning, the Aliens are technically easily superior but reasonably Manageable as they only send weak Breeds and small Ships. Later in the Game come stronger And stronger Aliens with better Equipment and larger Ships, so we have a certain Amount of time Pressure and must not neglect research and Construction. My Conclusion: I don't want to spark the appearance is on the Stand Of player relief so the graphic Fetishist Get a Heart Attack but yet the Game shines with other Qualities. It's complex and hard. It is cheap to have and promises several Weeks of Gameplay, so you can't go wrong. Addendum: The Game has been loaded into the Dosbox environment so that it is ready to start on current Computions.You don't have to set much but you should already be Able to open and edit a Config File or know someone who can do it for them.
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