Xenowerk reviews

Translated by
Microsoft from Italian
Bought on offer after an article where it was recommended and from the previews I was intrigued. A couple of levels and I understand it's all very similar. Kill, make money, buy more and stronger weapons and armor so you can afford the three stars. The game I finished and today that I had nothing to do I wanted to take all 3 stars. The only concern is its difficulty, because the only mob that has created problems is the Palletta with the green Ray, really too strong and with an exaggerated damage even having the best armor. Now I'm waiting for an expansion. I recommend, in the end is a simple third person game that allows you to have fun and play without too much thought, take it but if on offer and not more than 3/4 €, then it will be very repetitive.
Translated by
Microsoft from Norsk
The Game is both beautiful, but in the same way challenging. The Levels are designed so that you are never quite sure about the type of monster one meets, while providing a high level of detail in the game. There are funny little notes around the walls and Whiteboarder and other small details that give the game more glow and a more realistic feel. Personally, both weapons and design feel like an event that could happen to the invitability, and there are fewer and fewer iOS games that have this effect. The Reason why the game doesn't get 5 stars is the slightly thin and little developed story in the game. Had this game had a more complete history where you should not just kill something stuff or fetch a data file then the game had been taken to new heights in my opinion but as pure entertainment that you can pick up as it suits you the game works very Good.