Y: The Game
About
This is a passion project I have been working on in multiple platforms and languages for years. Aside from using a library called Raylib, I wrote everything from scratch in C++ for fun. Even features like the GUI and file browser are made from scratch. I have had enough fun with the project in it's current version that I decided to release it to Steam. If you enjoy the game, let me know!
You are a Y running and jumping through levels trying to capture F's while avoiding E's and spikes. There is a timer in the top right for speed running as well as a demo system to record and share playthroughs. Share your runs on the official Discord Server! There are multiple level packs for Y: The Game that vary in length and difficulty, with each of them being a category for speedrunning on their own. The Classic level pack includes all of the levels from the early alpha proof of concept builds, which were made really early on in the game’s development and are very simple, only including platforms, enemies, and objectives. While old and simplistic, it has a competitive speedrunning audience so far and has had a lot of people playing over and over again to get their fastest runs. The Normal level pack includes everything Y: The Game has to offer on release. Featuring easier yet more complex levels than classic mode, it is very fun to play and has a lot of room for speedrunning. The Torture level pack has one purpose: short yet incredibly difficult levels. The beta testers took multiple hours to beat one level in torture mode after mastering the rest of the game, and it was a true event for the entire team when they beat it. Torture mode is for people who feel they have mastered the physics of Y: The Game and truly want a barely possible challenged.
There is also a fully featured level editor I have spent way too much time making, so you and all of your friends can make and share levels to your heart’s content. Every tool I used to make the levels in game are available in the level editor, and as people suggest more features, they will be added in. If you want a specific type of enemy, item, platform, or any other feature, make sure you suggest it in the official discord server!
You are a Y running and jumping through levels trying to capture F's while avoiding E's and spikes. There is a timer in the top right for speed running as well as a demo system to record and share playthroughs. Share your runs on the official Discord Server! There are multiple level packs for Y: The Game that vary in length and difficulty, with each of them being a category for speedrunning on their own. The Classic level pack includes all of the levels from the early alpha proof of concept builds, which were made really early on in the game’s development and are very simple, only including platforms, enemies, and objectives. While old and simplistic, it has a competitive speedrunning audience so far and has had a lot of people playing over and over again to get their fastest runs. The Normal level pack includes everything Y: The Game has to offer on release. Featuring easier yet more complex levels than classic mode, it is very fun to play and has a lot of room for speedrunning. The Torture level pack has one purpose: short yet incredibly difficult levels. The beta testers took multiple hours to beat one level in torture mode after mastering the rest of the game, and it was a true event for the entire team when they beat it. Torture mode is for people who feel they have mastered the physics of Y: The Game and truly want a barely possible challenged.
There is also a fully featured level editor I have spent way too much time making, so you and all of your friends can make and share levels to your heart’s content. Every tool I used to make the levels in game are available in the level editor, and as people suggest more features, they will be added in. If you want a specific type of enemy, item, platform, or any other feature, make sure you suggest it in the official discord server!
System requirements for PC
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Memory: 256 MB RAM
- Graphics: Must Support OpenGL
- Storage: 30 MB available space
- Additional Notes: This game is very small and not very demanding, should run well on anything since 2014. Untested on anything before Windows 10.
Recommended:
- Requires a 64-bit processor and operating system
System requirements for macOS
Minimum:
- Requires a 64-bit processor and operating system
- OS: MacOS 11.0
- Storage: 40 MB available space
- Additional Notes: It is only limited to MacOS 11.0 because I can not test it anywhere else
Recommended:
- Requires a 64-bit processor and operating system