Yochi & Miel: The Crenalator Trials

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  1. The idea is the Crenalator stole the cornerstone of each building that we put in. This caused the buildings to flatten back out into their architectural drawings so you are running in a flatten reality he created through particle superposition manipulation.
  2. There are six levels & six boss fights to get through.
  3. Each level has 3 relics from the stolen cornerstones to collect.
  4. Each level alternates playing as Yochi or miel
  5. Yochi attacks with hockey stick slash (.5 sec recharge)
  6. Miel attacks using architectural font energy blasts (1 sec recharge)
  7. Each boss takes 3 hits to beat
  8. you get points for killing enemies, collecting relics, beating bosses, and collecting the cornerstones on the last boss fight.
  9. There are 6 "hidden" QR codes for fun.
  10. Use up and down to go in basements
  11. To get a few relics you need to use teleport doors to other locations
  12. "A" attacks and "B" Jumps
  13. There are scenes that are closed and a skip level Option I didn't get to work in time for GB Compo upload, but that will make it easier to try all the levels.
  14. Each level is based on a building I have really designed and built & I used GB Compo 21 as motivator to use this as a unique portfolio for our architecture firm. www.CA-RD.com  &   IG     @CARDARCH    & IG    @ CA_RD.shop
  15. The jump animation was not made with engine eject or a mod. YEAH!
  16. Thanks for reading this far seriously thanks.
  17. Made in GB Studio 2.5
  18. Original Soundtrack by Alex_Bit 
  19. Sounds and a few other things are still being switched out original music
  20. Get the Architect heroes gear on CA-RD.COM - go to the shop  :)
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Developer
jdcarling
Age rating
Not rated

System requirements for Web

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Last Modified: Oct 1, 2021

Where to buy

itch.io