Yury reviews

Translated by
Microsoft from Spain
When I started this game-' ' This does not have start soundtrack, but that.. ' ' When I play it a little after the above-' ' Mmm, it looks good to see if I stay a while longer and I entertain without thinking that I want the cards ' ' When I go down and started what would be the ' ' Game '-' ' Hey, you see this well! , see if I can get it down:D ' ' A while after this happens-Bad Physics-Annoying background when you prick Summary: You Leave the game open and you get the cards as a champion, then uninstalled, obviously more fun part... In My opinion this game I do not like anything and should be many better games that I found on the Internet in this store, even, in this same ID... If They have money, do not buy it please, I got it because they gave me the key...
Translated by
Microsoft from Russian
Arcade in retro style. Play for the astronaut Yuri, who landed on an unknown planet, notices a spiral obelisk (suspiciously reminiscent of such from Dead Space) and trying to get to it, falls under the ground. The Whole game is chosen to the surface. The Difficulty in passing is mainly due to the strange physics (the character slips even stronger than the Meat Boy, jumps and shots do not periodically fire, also you can get stuck in a platform or wall) and a very unsuccessful design of some stages ( Especially annoying when you have to jump at random, i.e. when the landing point is outside the screen. As a result, The first few times you die just to understand where to get. And It happens that you need to get on a moving platform-then at all do not know where it will be at the next jump). In Addition, a couple of times the game started to brake for no apparent reason (which for the game in retro style, to put it mildly, strange) The first time it happened when getting the achievement Space Ninja (perhaps with a steampunk overlay problem). In any case-restarting helped. All described problems are especially noticeable on the first levels. After finding a pistol-play becomes noticeably simpler, and the levels become more logical from this stage. All in the Game 2 types of obstacles-spikes and lava, 3 types of enemies and 1 boss. When you get to the spikes-die not immediately-we are given a few seconds until the torn spacesuit will not end the air. If we get to checkpoint in these seconds, we're still alive. But at the same time there is no possibility to jump (I did not understand a bug it, or a ficha)-ie in the case of a puncture easier to boot and try again. Passed the game for ~ 2 hours, on the counter 244 death. Disadvantages irritated only at first, then mastered the management, dragged himself and went without coming off. Since the controllers are not friends, tuned control so as to walk from the keyboard (A and D), and shoot and jump-corresponding left and right mouse button. I thought it was very convenient. I Recommend first of all fans of retro games. P.S. Gentlemen developers, fix bugs. The Game is worth a penny, but even the free "you Have to Win the Game" is made to order quality. P.P.S. "Exit to DOS" in the game on Unity-Afftar Zjoli =)
Read more...