Zak McKracken and the Alien Mindbenders reviews

Translated by
Microsoft from Deutsch
Zak McKracken and the Alien Mindbenders EE https://steamcommunity.com/sharedfiles/filedetails/?id=1609224860 POSITIVES + The EE has been graphically revised (the Difference is really big, but doesn't expect too much or even today's Standards) + oldschool SCUMM system + Many Puzzles have multiple Solutions + switch to other People from a certain Time (Annie, Melissa, Leslie) + You can die + Allusions to other Games or Movies (E.g.: Posters and short Sound elements of Indiana Jones, Gasoline Canisters on The Mars for the Chainsaw In Maniac Manson, which you could never use there due to lack of Fuel) + Chuck the Plant as a Running gag + including the Issue of the National Inquisitor, which should increase the Immersion and gives some Clues to Puzzles NEGATIVES-twirres Dream intro-Screen Resolution doesn't fit, of course-outdated Animations (E.g. Running Animation looks very strange)-Setting the Dialogues didn't exist at the time either, but we're talking about an EE-just the English Version here on Steam, although it's the 1988 Already in German-"Lies" instead of "Look at"-inventory items are presented only as Text and not as Graphics-quite small Falling Locations-lack of beautifully chilling atmosphere of a Maniac Mansion FAZIT In The Point & Click Adventure of Lucasfilm Games ( Later Lucas Arts), the Game after Maniac Manson, you take on the Role of Zak McKracken, a frustrated San Francisco Tabloid reporter who must save the Earth from Invasion by Extraterrestrials. In Doing so, the Plot of the Game takes up various unsolved and popular science engrossed Puzzles of Humanity. The Framework of the Story is the Pre-astronautics, the high Culture of the Inca, the Mystery of the Pyramids and the Sphinx in Egypt, the unexplained function of Stonehenge, the Mystery of the Bermuda Triangle, the Myth of Atlantis and the supposed Martian Face. One visits numerous Places on different Continents and also Mars. The Game, which dates back to 1988, is a Decade in the Future, i.e. settled in 1998 and has some interesting Statements regarding future Technology trends (E.g. Cashless payment in the Form of cash Cards). I played the Classic in the Game Time at the Amiga 500 in German and was again very disappointed that the Game here on Steam is once again only available in English even though there is a Translation. Normally this is not a Problem, because there is the Schote page with countless Translations. But there are only the Files for the GOG version that don't work on Steam. Unfortunately, the Files of Scummvm.normanhuth.de did not work either. Of course, that frustrates and I can't and don't want to recommend the Game. Even the EE Version just doesn't seem contemporary today and the Presentation is probably only to be endured for those who still know the Game from then. In Memory, such Games are usually the best in the World, but a relook is then very sobering, unfortunately. If you are interested in further Reviews of me, follow my Group.
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