Zanddoos Realm
About
The Zanddoos Realm is a sandbox (for me) to be able to implement some ideas I have about:
- AI
- NPCs
- emergent behaviour
- procgen
- weather
- flora & fauna simulations
- boids
It could be thought as an exploration game (maybe?) for an end user. There are no scripted events, no quests, no dialogue and it will always be a WIP.
Controls
- mouse to look around
- WASD / cursor keys to move
- left click to interact with objects. Some actions need to keep the button pressed while they complete
- right click to look at objects
Current state
As of today, the "game" has:
- city guards: they patrol the town in shifts. A group works the day shift and another the night shift. When their shift finishes they head to the barracks to get some sleep. Each guard has a route to patrol during their shift. If they spot any kind of "criminal activity" they'll start chasing the suspect, until they catch it or it escapes.
- day/night cycle.
- some peasants that wander around the city and go to their houses to sleep at night.
- an inner city and walled garden, with guards patrolling inside. Currently not accessible (but you can take a look to the inner enclosure through the gate).
There's no menu, you just jump into the game.