ZERO - GBJam #8 Space Shooter

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About

ZERO is a 2D space shooter game where you face endless enemies. The more enemies you kill, the higher your score will be.

Pick-up collectibles to regain your HP or to have an increased rate of fire for a few seconds!

The game features an "invincibility frames" mechanic that prevent you to get obliterated when you're getting hit!

It has been made in a few days for the GBJAM8 by myself as a solo developer.

Disclaimer: this game is a prototype made for the game jam. Depending on how it goes, it might either be developed further or abandoned.

Played it? Please rate and leave a comment!

Controls:
  • Left, Right, Up & Down arrow keys to move your ship.
  • Hold Left Control to shoot.
  • Press Space when on the main menu to start a new game.
  • Alt + Enter to toggle between windowed and full screen.
Credits:

All of the assets (art, music, sound effects, code) have been created by me during the jam period, excepted the font:

  • Early GameBoy, by Jimmy Campbell.
More?
  • Space Escape on Google Play: https://play.google.com/store/apps/details?id=com.shidygames.spaceescape1
  • My games on Itch.io: https://shidygames.itch.io/
  • Twitter: https://twitter.com/shidygames
  • Twitch: https://www.twitch.tv/shidy
  • Discord: discord.gg/HwDD4zt
Changelogs:
  • 1.1 QoL update:
    • Improved the triggering of the collectibles so the players can catch an upgrade even if the ship is blinking (after receiving damages).
    • Changed the "ANY KEY" button to the "SPACE" button to start a game so the players can screenshot their highscores.
    • Added hit effects to the enemies to give more feedback to the players when they shoot at enemies.
    • Added a thrusting and braking animation to the ship.
  • 1.0 Initial build of the game.
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ShidyGames
Age rating
Not rated

System requirements for PC

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Last Modified: Sep 4, 2020

Where to buy

itch.io