Zero Grab-Kitty

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About

A platforming game with no platforming! Created for and grand prize winner of Something Awful Gamedev Challenge 2015 (SAGDC-X)

More info available here.

new features:

20150731 -1645

  • added music!!

20150731 -1032

  • slightly clearer indicators for crushers, in some places
  • health kits now only display the arrow on <100hp
  • bug fixes

20150731 - 0118

  • soundFX!

bugs:

  • there are no bugs only cats
  • returning to the main menu resets the screen size. whatever.
  • game music does not play if you let the main menu theme finish

fixed-ish buges:

20150731 - 1645

  • no new bug fixes

20150731 - 1032

  • no sfx when picking up health kits (resolved)
  • ice noises aren't happening in the overworld (resolved)
  • Level 2-6 records high scores to 2-7 instead (resolved - thanks Everdraed!)
  • Level 2-7 records high scores to 2-4 instead (resolved)
  • World 3-X label always shows as locked (resolved - thanks Everdraed!)
  • Door to Level 1-7 shows as locked after reaching World 3 (resolved - thanks Everdraed!)

20150831 - 0118

  • quit button doesn't work proper (resolved)
  • may be issues with jumping between levels? shouldn't be a problem in runtime but happens in editor (resolved)
  • moving obstacles occasionally let you phase through them (like, 50% fixed or so)
  • crusher objects sometimes jut out a little bit and you can run into them when they're "sheathed", or they are very sharp idk (pretty sure this is fixed)

Completion stats
- Jam Length - 1 month hours (1 Jul - 31st Jul 2015)
- Development Length - ~16 days

Platforms
Release date
Developer
marbenx
Age rating
Not rated

System requirements for PC

Read more...
Zero Grab-Kitty screenshot, image №1225491 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io