zhuibuyike
About
游戏设计围绕核心玩法“计时”展开,选用回合制战旗的游戏形式,用回合来衡量时间,定时炸弹是唯一的伤害手段,会与玩家、Boss和地形有互动。
Team Members:
Programmer:He jianing (Dalian Neusoft University of Information)
Programmer: Yang wenbin (Zhejiang Gongshang University)
Art Designer:Zhu bolin (CUZ)
Art Designer: Zhang shirui (CUZ)
System requirements for PC
Last Modified: Oct 11, 2019
Where to buy
itch.io