Zombie Party reviews

Translated by
Microsoft from Deutsch
Product received for free Early Access Review 1st Impression of May 23, 2016 Zombie Party is a classic twin stick shooter. Crowds of different Opponents run towards one and only their own Weapon or arsenal separates the Player from premature Death. You are each for 5 Waves in an Area that is completed by a Boss at the End. Meanwhile, you can list, distribute Skill points and strengthen yourself in the Shop with Weapons, Ammunition or Heilitems. The Game is entertaining, but becomes demanding quite quickly. Items that drop Enemies, that offer Temporary protection or turn their own Cartridges into self-targeting projectiles are helpful. The Weapons range from Standard Arsenal to crazy Rainbow-pointing radiation weapons, offering good variety on the Battlefield. Variety also comes through different Areas (Desert, Ice, underwater, etc.), each with different Enemies. The Design of these, however, is quite mixed. Some have succeeded in Design and Animation, but some seem extremely simple and are hopefully still Placeholders, after all this is an Early Access title. You notice This In other ways, unfortunately there were crashes every now and then when you go to a Menu item or the like. However, The Developers have been reliable so far and work quite quickly with Patches and Updates. All in all, you can already play the Game mostly well and stable. The Bosses, who significantly loosen up the Game and are not without it, are positive. Also pleasant is the Pacing of the Game, so that a Pass so far was neither too long nor too short and often made You want to take the next Round directly. The game can also be played well for several, for example with a Deathmatch Mode, in which the Card is permanently shaken by Explosions and Hail of bullets. Unfortunately, I have hardly been able to find Games online so far. Rating: Overall, we are dealing with a nice Twinkick Shooter, which can already offer a lot of Variety. In my view, the deficits that have been mentioned can certainly be remedied, so that an even positive Impression remains. The Developers continue to work so diligently on the Game, and here an Increase is realistic. 5.9/10 What's good? The Controls are fluid and grippy and allow you to enjoy the Game well. The Tutorial is detailed and fun and lets you find a good in the Game. The Chaos increases to several and with it also the Fun Factor of Various Modes make the Game remain interesting. What needs to get better? Stability: The Game occasionally crashes, here should be improved as a matter of urgency. Graphically, the Game is very simple, some Opponents have a weak Design. Disclaimer: I received a Key from the Developer for Testing. My subjective Impression of the Game did not affect this.
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