Games That Damaged (If Not Ruined) A Franchise

Created Mar 4, 2018 by Ginsu
A list of sequels that were dramatically worse than their predecessors, doing massive damage to their IP in the process.

Sonic '06 would, OF COURSE, be on this list for being the signal that Sega was done making good Sonic games, but it's not available on this platform.
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Sacred 3 screenshot
57
    84
      Microsoft thought that what Halo was always missing was an utterly forgettable and repetitive campaign that makes no sense within the lore of the series, paired with a multiplayer experience chock ful…
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      Diablo 3 screenshot
      88
        Luigi's Mansion: Dark Moon screenshot
          I'm speaking here about the original release on Gamecube.After the unimaginable greatness of Mario 64 as the launch-window Mario title for the N64, Nintendo decided that what would send the Gamecube t…
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          Assassin’s Creed III screenshot
          80
            Abject buggy garbage not helped by its Shyamalanesque opening, predictable ending, and forgettable in-between.The absolute worst entry in the series.
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              After infamously spending "Forever" in development, this game released at the age of 15, and it showed...in every conceivable way.It wasn't just that the graphics and gameplay were crap by contemporar…
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