Adam Pyle
Designer, Programmer
Adam Pyle is a games designer and programmer. Pyle has been working with Bethesda Softworks, id Software, Bethesda Game Studios and Panic Button. Pyle's first published game was Quake Live released in 2014. Then, Adam Pyle went on to work on Quake Champions as the designer. Afterwards, Adam Pyle worked on DOOM Eternal developed by Bethesda Softworks in 2020. Most recently, Adam Pyle was involved in the development of Quake (2021).
Display options: