Average Playtime: 1 hour

Quake Live

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Previously free-to-play, Quake Live is an updated version of the classic multiplayer first-person-shooter Quake III from id Software. In 2015, developers abandoned the free-to-play model and now users must pay for the full version of the game. It is available on Steam and players can log in using it. After the release on the site, the developers refused to pay a subscription. Previously, it cost $ 10. The gameplay is as simple as possible - players compete for the number of frags in each match. There are scattered weapons, armour, first-aid kits and other power-ups on the map. As the user plays he discovers new tactics and movements, like rocket jumping and strafe. In total there are 12 modes in the game. There is no single campaign, the whole game is full-throttle multiplayer experience with fast-paced matches. The developers are betting on turning Quake Live into a major cybersport discipline and hold one of the biggest Quake tournaments at QuakeCon.
Release date
Sep 17, 2014
id Software
Bethesda Softworks
Age rating
Not rated
System requirements for PC
  • OS: Windows 7 or later
  • Processor: 2 GHz Intel Processor or better
  • Memory: 1 GB RAM
  • Graphics: NVIDIA GeForce 4 MX or better, ATI Radeon 8500 or better, Intel i915 chipset or better 1024x600 resolution
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: Stereo Soundcard
  • OS: Windows 7 or later
  • Processor: 2 GHz Intel Quad Core Processor or better
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce 7 Series or better, ATI Radeon X1800 series or better 1920x1080 resolution
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: Stereo Soundcard
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Last Modified: Aug 25, 2019
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Translated by
Microsoft from French
Quake live has been a long way since 2007, but it has probably arrived at the final stage of its evolution with this exclusive steam version. Simply, Quake live is a revitalized version of Quake III Arena, the mythical FPS of ultra-nag ID software that has changed the face of electronic sports at the turn of the 2000 years alongside counter strike and StarCraft. The game integrated the input of the time OSP and CPMA modes of configuration and improved them further. On the menu: many modes (CTF, FFA, TDM, domination, blabla), a customizable configuration to envy, a dozen weapons to master, and a hyper fluid game offering quite unique sensations. Fans of fast FPS with complex movements and where the finesse of mind also counts, this game is made for you. A very important thing to know at the outset: the level of play is very high, there are many veterans and you will have to arm yourself with patience to progress. The game only offers two tutorials to learn the strafe-jump and the rocket-jumps, but I advise you rather to go for a ride on YouTube to understand the mechanics that is not natural for a beginner. Take the opportunity to watch some of the many professional player games in a duel or TDM/CTF to get an idea of what the game looks like once mastered. Other information for neophytes: the objects of the game like armor and megahealth are calculated. Some servers have an option that allows you to have automatic "timers", but if this is not the case and the server uses the classic rules, be aware that you will have to train in the end-if you really want to progress-to calculate the time of objects (armor reappear 25 seconds after being taken, the megahealth 35 seconds). The domination of the items provides a definite advantage, and this is not the kind of thing that you pay attention to when you don't know the game. However, if you want to unwind without taking the lead, no problem: play in clan arena (team mode, no object to calculate and all weapons in hand from the start) or free for all, the best way to learn and shoot in the heap. If you have a tendency to easily and to insult everyone of cheater, you do not really belong here because you will suffer, as everyone has suffered, many brutal defeats before balancing things. You have to know how to lose on Quake live. However, I seldom experienced such a fun game in a nice shot. Place a beautiful rocket in the open air, a furtive rail, grilling a guy who takes a jump-pad... It's pretty ♥ ♥ ♥... ♥ ♥. There are still paid competitions on Quake live, which you can hear from the ESReality (Anglophone) or FrenchFragFactory and Esportactu (Francophone) sites. In short, Quake live is a worthy heir to one of the greatest FPS titles of all time, it is difficult for novices, be it clear, but enjoyable in the long run for the bravest, and a thousand places of the fairly aseptic gameplay of modern times. Join the Quakers family:).
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