Average Playtime: 11 hours

DOOM (2016)

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Return of the classic FPS, Doom (2016) acts as a reboot of the series and brings back the Doomslayer, protagonist of the original Doom games. In order to solve the energy crisis, humanity learned to harvest the energy from Hell, and when something went wrong and demon invasion has started, it’s up to the player to control the Doomslayer and destroy the evil.
Doom is a fast-paced game that restores the concept of instant health packs and leaving the player against armies of Hell with no cover, no health regeneration or help from anyone. After damaging monsters enough, they will start glowing, which will allow players to perform glory kills to restore some health. While exploring the levels, players will come across secrets, collectible items or upgrade points for the weapons and armor. The single-player campaign silent protagonist has noticeable personality. He gets visibly annoyed and angry in his actions during expository cutscenes and forces his way through the game. Multiplayer maps gather players in Deathmatch/”king-of-the-hill” type game modes, with all the weapons from the single-player campaign.

Release date
Bethesda Softworks
id Software
Bethesda Softworks
Age rating
17+ Mature
Other games in the series
DLC's and editions

System requirements for PC

  • OS: Windows7,Windows8,Windows10
  • Processor: Intel cpu i3
  • Memory: 4 GB RAM
  • Graphics: GTX 650
  • Storage: 2 GB available space
  • Sound Card: Realtek
  • OS: Windows7,Windows8,Windows10
  • Processor: Intel cpu i5
  • Memory: 8 GB RAM
  • Graphics: GTX 770
  • Storage: 4 GB available space
  • Sound Card: Realtek
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Last Modified: Sep 14, 2020

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DOOM - Original Game Soundtrack - Mick Gordon & id Software
Sep 29, 2016
Bethesda Softworks
May 13, 2016
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DOOM 4 Walkthrough Gameplay Part 1 - Demons - Campaign Mission 1 (PS4)
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DOOM Soundtrack LIVE at The Game Awards 2016
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1,000,000 items
Unlock all trophies in DOOM
Not So Bad
Beat every level on Nightmare in co-operative mode
I'm the Man!
Beat DOOM in under 2 hours
Get 100 kills in deathmatch
Guns Are For Wusses
Get 25 kills with your fists in a single level
view all achievements
71 items

DOOM (2016) reviews and comments

The absolute best game for someone that doesn't play many first-person shooters. The combat is wonderful for all skill levels and playstyles. A campy story that fits the world very well, and truly unique weapon and enemy variety. A true treat for any player, highly accessible for beginners. Do yourself a favor and up the difficulty halfway through the game if you started in the easiest difficulty, it makes you feel as if you as a player are progressing with the game and with your ever increasing arsenal. Play with a controller for a solid, punchy arcade-style feeling, play mouse and keyboard if you're in higher difficulty and the precision requires it. Only two downsides for this game: backtracking through some levels can hinder the experience and bog down the gameplay; early maps do a subpar job of differentiating their color schemes and layouts, leading the player to get lost at the beginning stages. Overall, a solid 4/5 I plan to come back and master further.
2016 was an otherwise average year for Gaming, but this game elevated that year and gave me something fun to play on my own, rather than booting up my 360 and playing Arkham City for the 100th time. Shooting is as addicting as it is fun, play this if you want that classic 90s feel, or if you're bored
«Blew my mind»
«Sit back and relax»
Mindless brutal killing demons doesn´t get any better than this <3 
My pp grew 15 cm while I played this game.
The fucking testosterone is oozzing out of this game.

Legit my favourite OST out of any game.
«Blew my mind»
«OST on repeat»
The perfect combination of modern FPS implementation and classic arcade FPS gameplay. Fresh takes on everything from weapon design to... resource management. Glory kill system really shakes things up by changing how the game is played.
DOOM was without a doubt the game that kickstarted the FPS genre through the first game released back in 1993, and now it's back with a fourth entry. Let's just get this straight; the game is fantastic.

The gameplay forces you to think quickly, and constantly be on the move. The gunplay is exceptional. As you "rip and tear" through the campaign, you'll unlock new guns, which all feel unique and different from one another. There's also a bit of "resource management" involved, as you'll have to know when to or not to use the brutal glory kills, which not only has a nice gory animation but also rewards you with ammo and health. Sadly, the game loses its charm towards the end, mainly due to the repetitive level design. After 10 hours of gameplay, entering arenas upon arenas filled with new demons to kill isn't as satisfying as in the beginning. I also found the lack of bosses a bit disappointing. There are nearly no bosses in the game, and when you finally encounter one, there isn't much challenge involved.

The soundtrack is another amazing thing about DOOM. The composer Mick Gordon did an exceptional job with his heavy-metal soundtrack, perfectly fitting the gory and hellish nature of the game. You just want to turn the volume up every time you play the game.

For those of you looking for an engaging story, DOOM will disappoint. But storytelling was never a part of DOOM, and will probably never be. However, this is far from bad. Sometimes you just want to have fun playing games without having to engage in a story at the same time, and for that purpose, DOOM is perfect.

Also included with DOOM is a multiplayer experience, with modes such as the classic DOOM deathmatch. While this was fun, it wasn't something I could see myself playing a lot, so therefore I don't have a lot to say about it.

Overall, DOOM is a satisfying FPS experience filled with gore, and of course, demons. While it does lose its charm towards the end, it's still a game worth buying.

Overall Score: 8/10 - Excellent
+ Satisfying combat
+ Great soundtrack
- Loses its charm towards the end
- The bosses could have been better
«OST on repeat»
the single-player campaign is fun, but the importance of melee finishers makes the mechanic lose its luster quickly, especially considering there aren't many invincibly frames afterwards - you can sometimes be hit right as you regain control after an execution, which is damning in higher difficulties. this means you have to be careful not to execute all the time, but choosing not to means missing out on health and ammo, and having to pump more ammo from afar into the enemy you could have quickly finished off. 

also, the cutscenes are unskippable and long, which kills replayablity, especially since the story has nothing to recommend it, and many times doomguy fails to grab a ledge during a platforming section even as you feel confident in your execution

tons of work went into multiplayer and custom level creation, but that part of this game hasn't resulted in any fun for me.
This game is absolutely amazing. Play it.
«Blew my mind»
«Just one more turn»
Doom is one of the best FPS shooter campaigns of this generation. It’s difficult but still has you feeling like a demon slayer who can’t be stopped. The visuals were fantastic and the story, although not super complex, was entertaining. The atmosphere and lore are well done. Gameplay is Dooms best feat though. Doom is super smooth fast paced hectic mayhem in all the right ways.

Final Score: A
Would've preferred a more straightforward shooter with the time spent on implementing the upgrading elements and secrets in more interesting levels. Looking for upgrade parts, secrets and trying to complete challenges interrupts the action, but gives some length to this otherwise short game. Music is awesome.
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