Average Playtime: 2 hours


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DOOM® VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Lay waste to an army of demonic foes as you explore and interact with the outlandish world of DOOM from an entirely new perspective. Set shortly after the demonic invasion on the UAC’s Martian research facility, you are the last known human survivor–until your death. Under a top-secret UAC operational contingency protocol, your consciousness is transferred to an artificial brain matrix. Your designated purpose: restore operational stability and use any means necessary to stop the onslaught of demons.
Metacritic rating
Release date
Dec 1, 2017
Bethesda Softworks
id Software
Bethesda Softworks
Age rating
Not rated
Parent game
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Last Modified: Oct 16, 2019

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DOOM VFR reviews and comments

Translated by
Microsoft from Deutsch
Oh no Maybe Great RATING-X-X-gameplay and test video: https://youtu.be/WIuA4kXk3W8 Gaming Experience: Who doesn't know Doom? Nobody. Everyone knows what Doom stands for. Splatter Fun, Weapons and nasty Alien Monsters. Has the high-quality Brand successfully made it into Virtual Reality? Absolutely. The Game not only looks great, but also captivates you. But not just because of the VR Feeling, no, that Game is a typical Doom game of old School. Thank you developers. The only thing that should be made up is more flexible Ways of getting around. Otherwise a (if not THE) Top Title of the Year in the Field of Ego Shooters! But Beware! Those who do not perform the necessary On their Computer Will not be happy. Awesome? Awesome is the Wrong Term. The Game is a Milestone. Motion Profiles: You can move freely in the Euerm area with Room Scale. Other Locomotion is provided With free Teleportation and jump Teleportation Special Features: A high-quality Game. Pro:-Top Graphic-Top Level Design-Typical Doom-Weapons handling-opponent-fun Factor Kontra:-The Motion profiles should also support fluid movement as with the PSVR-Momentan m Calculator Wishes: Locomotion Played with: Intel I7 7700K GTX 1080Ti 16GB Ram
Translated by
Microsoft from Deutsch
Play with a GTX 1070. As a Long-time Fan of DooM, I played all the Parts on almost every conceivable System. I have Also tested the VR Mod version of DooM 3 BFG. So, of course, I was really looking forward to DooM VFR. To the Game. The Graphics are really well implemented and I still have everything on Low. This is not how DooM looks any more conclusive than other VR Titles I have played so far. But still Look at how high I can change individual Settings. The Animations are also very good only with the kill teleport cam I would have liked animations as in the nonVR DooM. If there are any, if you increase the Graphics, you can correct me. The Movement is GENAU the way I love it in VR titles. A mix of Teleport and Dash Movement. Was Afraid they were too much expert, but took over the best of Raw Data and Sairento VR. I have read that some complain that the Aming is wrong, I can only speak of that. Have already missed several Headshots, without Any problems. The Atmosphere is right and hear, the Game is German set to Music. The Game ran until now at Me Stabil, only when a new Section is loaded hooks it at me. In fierce battles, which I already had, (this starts quite early in the Game) everything went smoothly without hooking. I can only further empase DooM VFR. The best VR EGO shooter so far adds VR. RAW Data is also good but in the end effect just a wave shooter. Edit: After SkyrimVR ran super with all the Details, I put DooM-VFR on Ultra and who would have thought it flupt great. Well got a few patches, because I had ruckler with nidrigenic details at The Beginning and now no longer on Ultra. GTX1070
Is not by any means a great game but is entertaining to say the least, this is my first approach to VR and i kinda have a motion sickness problem after 40 minutes of gameplay. Putting the VR thing aside is a very basic and linear FPS but for what is worth is OK.
«Game over at last!»
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