Kevin Cloud is a games director, artist, producer and designer. Cloud has been working with Bethesda Softworks, id Software, Raven Software and Ritual Entertainment. Cloud's first game was Wolfenstein 3D + Spear of Destiny published by Bethesda Softworks for PC in 1992. After that, Kevin Cloud took part as the artist of Doom. Cloud also worked on Quake II: Quad Damage developed by id Software for PC. Most recently, Kevin Cloud was involved in the development of Tower Of Babel.