Chris Yates is a games designer and programmer. Yates has been working with NVIDIA Lightspeed Studios, Origin Systems, Trion Worlds and Trion Network. Yates's first published game was Parallax (1986) released in 1986. Then, Chris Yates went on to work on Wizball as the designer. Later, Yates also was part of the team who developed Defiance published by Trion Worlds for PC, Xbox 360 and PlayStation 3. Most recently, Chris Yates was involved in the development of Parallax.