Parallax
About
Description
Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?
Quotes
“... Prepare to think well outside the box before facing Parallax.” - Michael Lawson, Piki Geek
“Very few games will leave you mesmerized the way Parallax does...” - Alex Coccia, Greenlit Gaming
“Parallax is a dizzying monochrome nightmare...” - Ben Kuchera, Ars Technica
“That sizzling sound you hear is my brain melting.” - John Pavlus, Fast Co-Design
“Up is down. Down is a watermelon.” - Nathan Grayson, Rock Paper Shotgun
“Ow My Brain” - John Walker, Rock Paper Shotgun
Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?
Quotes
“... Prepare to think well outside the box before facing Parallax.” - Michael Lawson, Piki Geek
“Very few games will leave you mesmerized the way Parallax does...” - Alex Coccia, Greenlit Gaming
“Parallax is a dizzying monochrome nightmare...” - Ben Kuchera, Ars Technica
“That sizzling sound you hear is my brain melting.” - John Pavlus, Fast Co-Design
“Up is down. Down is a watermelon.” - Nathan Grayson, Rock Paper Shotgun
“Ow My Brain” - John Walker, Rock Paper Shotgun
System requirements for PC
Minimum:
- OS: Windows XP/Vista/7/8/10
- Processor: 1.4 GHz
- Memory: 512 MB RAM
- Graphics: Shader Model 2.0 compatible
- DirectX: Version 9.0c
- Storage: 150 MB available space
System requirements for Linux
Minimum:
- OS: Ubuntu 10.10+
- Processor: 1.4 GHz
- Memory: 512 MB RAM
- Graphics: Shader Model 2.0 compatible
- Storage: 150 MB available space
System requirements for Android
2.3 and up
System requirements for macOS
Minimum:
- OS: Mac OS X 10.6+
- Processor: 1.4 GHz
- Memory: 512 MB RAM
- Graphics: Shader Model 2.0 compatible
- Storage: 150 MB available space
Last Modified: Aug 28, 2019
Where to buy
Steam
Google Play
Top contributors
Parallax reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
If you like to Play Portal 1 and 2, you will be thrilled by this Game.
Parallax is very easy for starters, but you can already see that the Levels are getting harder and harder.
This Game definitely earns 10/10 Points:D
https://www.youtube.com/watch?v=HeVGzR_IlFM
Translated by
Microsoft from French
Microsoft from French
Very good game to turn the brain! in the way of portal, antichamber or braid, Parallax offers a confusing gameplay at first because the mechanics do not meet the laws of physics. However Parallax pushes the principle further and offers a really arduy challenge on the end, in a world without high or low well defined.
Only small downside, I finished this game in 4 hours, and it cost me €9.99.
In short I recommend it to anyone looking for a challenge rather complicated but still feasible!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
What a Craze-indie puzzle pearl!
The Game has flashed me away like that, I'm just fascinated and have great Respect for this Work. It's a terrific Mind ♥ ♥ ♥ ♥ ♥ that doesn't exist again.
In Short, one alternates between two superimposed parallel Dimensions, which are interdependent, by Dimensional Gates, and one has to free Up paths to reach the Goal in one of the two Dimensions.
Pro:-beautiful Look despite, or especially by the Minimalism-decent Content despite only 100MB!
-ambient Sound that, like graphics, changes from Dimension to Dimension-different, in 9v10 Cases pretty color Schemes;-)-technically and playfully impeccable-a Playing Principle that simply makes dizzying, both positive and Literal- Precprecisely set, I would like to claim centimetre-accurate save Points, you never lose paths At one Point it sometimes took me to the Bottom of a Map where I shouldn't be. Then the Savepoint did nothing Good ^ ^ With a few Portals, the Matter of Gravity was a bit hairy due To oblique occurrence. And there should have been a few level moments that secure you progress a little more linear-often you have to roll back a lot to reopen somewhere else, so you turn the Whole thing 2-3x back and forth. But this is Whining at a very high Level, I never really had frustration at Parallax.
I find The Scope of the Game very fair and it lengthens by having to spend a While in the Levels to understand everything and run off successfully a few Times.
Parallax is to be ended at a Moment when you think there can be more To come, because it is so much fun, but you are also happy to be redeemed, because the Brain melts away From you xD It is promised: Everything is suitable, I like to puzzle But make me stupid often enough-and I did it too;-)
There are Levels, you lack an Overview, but somehow everything enters, luckily.
And while it's an ego platformer, it's never even kind of fiddly or unbearably timing-critical.
So: Buy, have Fun! Still Doubts? There's even ' ne Demo:-)