Jonathan Blow
Writer, Director, Producer, Designer, Programmer
Jonathan Blow is a games writer, director, producer and designer. Blow has been working with NVIDIA Lightspeed Studios, DotEmu, Hothead Games and Number None. Blow's first published game was Deus Ex 2: Invisible War released in 2003. After that, Jonathan Blow took part as the designer of Braid. Blow also worked on Karateka developed by DotEmu for PC, iOS, Android and Xbox 360. Most lately, Jonathan Blow worked on The Witness. At the moment, Blow is working with Number None on Braid Anniversary Edition, which was announced for PC, PlayStation 5, Xbox One and PlayStation 4.