Translated by
Microsoft from Deutsch
Microsoft from Deutsch
[EARLY REÊ]
I will follow the Game very eagerly, I had initially played the Game apparently with the wrong Settings so that there were some Bugs in me like the Controls in the Options.
Now I started it again with other Settings and it's all where it should be.
Once you have the spin out, it's also a lot of Fun. However, it will be difficult to keep the Fun Factor up on duration.
But for In Between, it's always a nice Pastime.
The Game idee is quite simple, but it doesn't mean that this would be bad.
Nevertheless, I will take a little Time to give this Game a Review that deserves it.
The Developers seem to be very behind it to improve the Game (Which is, of course, very gratifying), so definitely write a Review of 12orbits as well.
The Multiplayer doesn't seem to have really got started yet.
I just can't find Any Players. Hopefully that's still changing.
It would be Desirable if there was a Tutorial On the Modifications.
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Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"12 orbits" is a Multiplayer casual One-finger party game for 2-12 People.
The Principle is very simple. Each Player chooses a Color. From a Bird'S Eye view, on a limited Playing Surface, all the Character always runs forward and bounce off at the Edges of the game with the tried-and-tested Incident-equaliser angle principle. Each Playing Field we can choose at the Start of a Game has differently distributed Orbitals. In other words, when we get into their Gravity range, we turn around a Center like a Planet. At the Touch Of a button, we can free ourselves from the Spin and continue to float straight ahead as before, but in a different Direction, depending on where we have just been in Orbit. Change Of direction can therefore only be made by turning the orbit gravity on and Off. On the Playing Surfaces there are also white Dots that we color in our Color when we strip them.
With this Principle, the Game creates four different Game Modes in which either each is played for themselves or in two Teams. In a Mode, for example, our Character is simply destroyed when we hit a different Point. In another, it is important to bugger points into the opponent's goal.
This creates an extremely fun, compromising Party game, the rounds of which often last only half To a minute. As a result, no one has to wait too long for their next Deployment.
Because the Game principle is easy to grasp and everyone only needs to press a single Button, not gaming-savvy comrades Can participate in the Fun without any problems.
The Graphics are suitably simple, as are the Sounds. The Mechanics work intuitively and directly. The Idea and the resulting skill-conceited and well thought-out Design can be particularly convincing. In addition, terrific: That up to 12 People can gamble together on one Device at the same time and it is quickly accessible to everyone.
Rating: 8/10 Atmosphere-/10 Story 6/10 Graphic 6/10 Sound 8/10 Game Mechanics 8/10 Balancing 7/10 Game Pass Conclusion: Small, fine Party play.
7/10 Overall Rating