Average Playtime: 2 hours

Odd Realm

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About

Take control of a group of settlers to build a settlement that survives the passing seasons, roaming bandits, underground horrors, and gods from legend.


  • 4 procedurally generated biomes (Desert, Taiga, Voidland, and Tropical)
  • 24+ Creatures
  • 100+ items, weapons, and gear
  • 100+ buildable blueprints for props, blocks, plants, trees, and platforms
  • 9+ Settler professions
  • Unique scenarios and encounters based on player decisions


Choose from thousands of generated landscapes to make your new home. A desert oasis? The ribcage of a long-dead giant? A magical mountain range? Where you choose to settle will determine what resources you have at your disposal, what you encounter, and how challenging your experience will be.


Use the resources in your environment to build... well.. whatever you want! A sandstone castle in the desert? An underground fortress? Or, maybe, an island beach house? You decide!


Dig mines into the earth to uncover lost tombs, dormant gods, and lakes filled with creatures watching from the deep. Just make sure not to go too deep!


Welcome the less-than-friendly arrival of your neighbors with cold steel and hugs made of arrows. Ask questions later.
Platforms
Release date
Developer
UnknownOriginGames
,
Unknown Origin Games
Publisher
Unknown Origin Games
Age rating
Not rated
Website
https://www.oddrealmgame.com

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: 2.2 Ghz
  • Memory: 4 GB RAM
  • DirectX: Version 9.0
  • Storage: 250 MB available space

System requirements for macOS

Minimum:
  • OS: macOS 10
  • Processor: 2.2 Ghz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000 1536 MB
  • Storage: 250 MB available space

System requirements for Linux

Minimum:
  • OS: Ubuntu 18 LTS
  • Processor: 2.2 Ghz
  • Memory: 4 GB RAM
  • Storage: 250 MB available space
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Last Modified: Dec 4, 2020

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Odd Realm reviews and comments

Translated by
Microsoft from Spain
Early Access Review Summary: Odd Realm has the bases and aspirations of being a good DF but with a more friendly interface. Obviously, it still lacks work in certain fields, introduction of mechanics like being able to emigrate to new zones, to be able to play with other races (4 in total) magics, etc, but for the moment the path that is following, is of 10. (Note: Every Friday tends to remove patches with fixes and new additions, go, that the dev is constant). In the official discord, (the community is very nice btw) you can speak directly with the Dev, either to propose things, ask or report some bug etc. There Is also a trello, and a page where you put your propositions. All this you will find in the section "Communities" and https://www.oddrealmgame.com FAQ. Honestly, I recommend it. Dev Transparent, active and friendly, more community of the same and the game will surprise you for good, rough jewel that must be polished, will give you many hours with the current state. Give it a try! =).
Translated by
Microsoft from Russian
Product received for free Early Access Review Strange Kingdom-Very strange. Attention: The review is written while the game is in early access, and all of the following are relevant at the date of publication. The Game is the ideological successor of Dwarf Fortress, only while it is less developed, here are pixels instead of ASCII-graphics, and it is sold for money in contrast to the free DF. However, the Razslaves release updates and listen to the players should give them credit. When you launch a game and select a race (while only people are available), we'll see something similar to a random pixel mash. And The external visibility here is deceptive, in fact we are waiting for a lot of micromanagement, starting with the choice of Bioma for our settlement (it is better to choose the taiga as advised, and in a friendly quiet place, so that all text definitions were green Highlighted. In the desert, for example, almost do not find scaffolding for construction), ending the distribution of tasks of our colonists, lest they died of hunger, cold or the invasion of local creatures. The disadvantages can be attributed traditionally heavy in mastering the gameplay (Dwarf Fortress and its clones, always so), certain disadvantages of the interface, because in these pixels is not always easy to find the desired point (character for example), and keyboard shortcuts, for fast Operations is not particularly noticeable. Plus It is worth to bear in mind that all the same early access imposes its imprint, much in the game is not yet introduced, although in general it is already playable. Because Of the features of the gameplay and its nuances in detail to paint it in the review I will not, say only that if that, there is Vika (the Truth in English)-http://oddrealm.wikia.com/wiki/Odd_Realm_Wiki And Yes, it is worth to keep in mind that as well as Dwarf Fortress game in principle Not passable, and has no clear ending. As a result: a good interpretation of the mechanic DF in his own way. Fans of sandboxes, hardcore micro-management and general gameplay, and also small pixels, you can play. https://steamcommunity.com/sharedfiles/filedetails/?id=1458574070 Review was compiled exclusively for BigBadWhale Games. If It is useful, put the likes, subscribe to the group, and add to friends. There Will be many more interesting things.
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