2D Auto Shooter

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About

I made the following mechanical changes:

- the player now automatically shoots

- the player will automatically face the nearest enemy

- I implemented an attack range so that the ship will only attack an enemy if close enough by giving the player controller a true/false booleon state that activates based on proximity to an enemy.

Created by Tom Davies

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thomasalandavies
Age rating
Not rated

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2D Auto Shooter screenshot, image №2781498 - RAWG
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Last Modified: Apr 2, 2021

Where to buy

itch.io