2D Auto Shooter
About
I made the following mechanical changes:
- the player now automatically shoots
- the player will automatically face the nearest enemy
- I implemented an attack range so that the ship will only attack an enemy if close enough by giving the player controller a true/false booleon state that activates based on proximity to an enemy.
Created by Tom Davies
System requirements for PC
System requirements for Web
Last Modified: Apr 2, 2021
Where to buy
itch.io