2D Shooter project(final)

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changes 

There are 5 levels instead of the 2(?) created from the tutorial 

level one is the same 

Level 2 is a tight corridor with a v shape line of straighter shooters 

Level 3 spawns features an alien space ship that i've added the spawner script to, which spawns streakers, which is a modified variant of the standard chaser that move slight faster than the player to force them to deal with them asap

Level 4, is quite simply a bullet hell, featuring some streakers, some tracking diagonal shooters, and a good chunk of straight shooters

Level 5 is a really big, tanky Diagonal Shooter i've renamed to Haywire, which moves at about half of the players speed, has  3 guns with each fire rate set at 0.2, with the projectile spread of 100  i've also turned the asteroid barrier into a bunch of alien space ships, minus the spawner as Haywire is the primary focus of the stage. 

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blimpgorbus
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Not rated

System requirements for PC

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Last Modified: Mar 3, 2023

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itch.io