2D Walk Evolution

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Software that simulate 2D Evolving Creatures.

 How Creatures work:
A Creature is composed by springs, "muscles" and a neural network.
There are "intelligent" and "dumb" springs. First ones change their rest length according to the neural network outputs.
The others simply react to external forces to mantain their invariable rest lengths.
From V6 there are "muscles". Muscle is an angle constrain between two links. The NN outputs determinate even the Angle that they must have.
The Creature's Neural Network Inputs are: Vx,Vy & "Pressure" of touching ground  Points, Creature Rotation  (DX and DY), Height from ground, X Y Velocities and Rotational Velocity.
The Creature's Neural Network Outputs are: "Intelligent" springs rest lengths and Muscles rest angles. [Lowest Fitness=Best Creature]

Platforms
Release date
Developer
miorsoft
Age rating
Not rated

System requirements for PC

Read more...
Edit the game info
Last Modified: Jan 17, 2020

Where to buy

itch.io