3089 -- Futuristic Action RPG reviews

Translated by
Microsoft from Russian
ON E BA LO VO. You play as a robot. There is no Plot, only scraps of text. Levels are generated. There's no Kraftiga. All you will see in the first 10 minutes of the game, this is the whole game. You won't see anything new. The Game is endless. The MAP is generated and differs only by the color of the landscape. It's like you can collect weapons from different parts, but in fact all the details must beat the same level. Anyway. You are advancing on the map. Enemies become stronger, weapons and armor in stores, groan above the level. Therefore, the game is absolutely nothing changes. For 12 hours of play I saw nothing that is shown in the video. Even the textures are the same. Huge robots, too, did not see the rolling robots too. There is no Creation of its base EITHER. Either I'm not the one to build it.
Translated by
Microsoft from Spain
Well I played more with another steam account, that's why it comes only 3h of game but I will have really thrown about 5 hours in total, the game quite entertaining, maybe as not an English as advanced as seen in the game I did not understand certain mechanics and things but I have to D Ecir that despite the graphics has good gameplay and is quite entertaining, a bit difficult for those who like hardcore games, good RPG system with respect to the tree of skills, the quest can become a bit repetitive but at first is quite Varied and curious. I caught It for a bundle and I'm glad I tried it, I have not spent but I liked the time I entertained, I think it is cheap if you want to spend a eurillo in an entertaining game and you go the futuristic RPG (you can make a character from a swordsman in Halo plan Even a gunslinger or a pilot of ships or a murderer sneaky with daggers) recommended as said. 6.5/10
Translated by
Microsoft from Spain
hepl Something broke! Thread: LWJGL Renderer Thread Version: v1.0.14 com.jme3.renderer.RendererException: EXT_framebuffer_blit required. at com.jme3.renderer.lwjgl.LwjglRenderer.copyFrameBuffer(LwjglRenderer.java:1238) at com.jme3.post.filters.TranslucentBucketFilter.postFrame(TranslucentBucketFilter.java:127) at com.jme3.post.FilterPostProcessor.renderFilterChain( FilterPostProcessor.java:258) at com.jme3.post.FilterPostProcessor.postFrame(FilterPostProcessor.java:293) at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:987) at com.jme3.renderer.RenderManager.render( RenderManager.java:1029) at com.jme3.app.SimpleApplication.update(SimpleApplication.java:252) at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151) at com.jme3.system.lwjgl.LwjglDisplay.runLoop( LwjglDisplay.java:185) at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:228) at java.lang.Thread.run(Unknown Source) Please either take a screenshot of this, or paste this copied message into an e-mail before clicking OK.