32 Jumps
About
- Camera: Side-Scroller
- Control: Mouse and Keyboard
- Graphics: 16-bit pixel
- Duration: Very short... Maybe...
Credits:
- Character sprites: rvros.itch.io/animated-pixel-hero
- Music: opengameart.org/content/8-bit-cave-loop
- SFX: groovymaster.itch.io/groovys-50-retro-sound-effects-package
- Tileset: szadiart.itch.io/pixel-fantasy-caves
Known Bugs:
- Holding jump while landing is a bad idea. Don't do it.
- Menus are a little finicky, but they work.
- Use a controller at your own risk (doesn't work with menus)