6 APM
About
An experimental real-time strategy game: you are limited to exactly 6 Actions Per Minute (APM).
Did you ever have the feeling that RTS games like Command & Conquer, Starcraft or Company of Heroes are somehow stressful? There are always useful orders to give, but trying to perform 200 APM just isn't relaxing anymore.
We'll, I had this feeling, that's why I developed this game. It's a quite normal RTS game with units shooting at each other, control points, bases to spawn units. However, you are only allowed to give a move order (to an existing or new spawned unit) every 10 seconds, resulting in exactly 6 APM. Not the quickness of the commander is decisive, but good decisions – the game gives you enough time to analyse the situation and plan your next move.
To win a game, bring the health bar of you opponent to zero by holding the majority of the control points or by damaging the opponents base.
Available game modes:
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versus AI (five difficulties: easy, normal, hard, extreme, insane)
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multiplayer (two players, local hotseat)
To learn how to play the game, see the ingame tutorial.
Controls: keyboard and mouse.
The web app is a demo that can be played in a browser, but performance and graphics are limited (see videos for comparison). For a better experience, download the full game.