A Boy And His Rumba(s)
About
Confined in a spaceship, the last of the crew alive, the Boy, with the help of his Rumba(s), need to shoot, slash and explore in order discover the source behind this clusterf*ck.
In classic Metroidvania fashion you will find secrets and backtrack (just a bit) and in combination with avoiding lots and lots of projectiles while using cool weapons, a (in my opinion) interesting hybrid is created. Also, do not forget about your Rumba(s), they can help!
Since this was created for the Bullet Hell Jam 2022, you will find bugs and issues, but feedback would be greatly appreciated since this ended up being a prototype with ideas that can be developed further, for a -maybe- fully fleshed game.
I would like to thank Jim Papanick for creating music and SFX in such a short notice! Great lad! Check out his work!
Huge props to the amazing Top Down Engine, which really helped me get the basic functionality up and running fast. Amazing Unity Asset, I recommend it without a second thought.
Thank you for playing, and please feel free to comment and give me feedback!