Average Playtime: 2 hours

A Chair in a Room: Greenwater

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About

A Chair in a Room: Greenwater is a tense Virtual Reality horror game set in America’s Deep South. Drawing on elements of Southern Gothic and using settings of derelict towns, run-down motels and murky, decaying swamps, A Chair in a Room will take you through an investigation of institutional corruption, religious immorality and murder, which can only be unlocked by searching deep within your own psyche.

A calibration room will allow you get comfortable in VR but once you call the elevator, you begin your story as patient no. 6079 in The Greenwater Institute, with no recollection of who you are or what you did to be here. Dark visions bring your lucidity into question and only the doctor’s supply of medication can suppress those who wish to haunt you.

Gameplay is a seamless weave of interaction and narrative that wraps exploration and tense horror in rich environmental storytelling to create something that is unique to VR.

The story is broken down into six chapters of around 20 to 30 minutes in length to allow for intervals in play while enjoying the story.
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Release date
Developer
Wolf & Wood Interactive Ltd
,
WOLF & WOOD INTERACTIVE LTD.
Publisher
Wolf & Wood Interactive Ltd
Age rating
13+ Teen
Website
http://www.achairinaroom.com

System requirements for PC

Minimum:
  • OS: Windows 7 SP1 64 bit or newer
  • Processor: Intel i5-4590 equivalent or greater
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: Compatible HDMI 1.3 video output
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Last Modified: Aug 28, 2019

Where to buy

PlayStation Store
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Top contributors

accujazz

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Sinkler

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A Chair in a Room
Complete the epilogue
33.33%
Tablets and ghosts
Consumed 66 tablets in the Pelican Motel
0.00%
Suppository
Give the preacher something he doesn't want
0.00%
Matthew 14:25
He walked on water
0.00%
Feeder
Feed the crocodile
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5 items

A Chair in a Room: Greenwater reviews and comments

Translated by
Microsoft from Deutsch
I don't know, I don't know. Overall, a mixed VR experience. First of all, the Game lasts 2h in sum-if at all and in direct Comparison for the €20, a Cinema Visit is clearly worth more. Especially since the Duration of The game only comes about by trying in vain to find out what the damn game now wants from one again. The hand back tips help you in a way, but I didn't always get through what was to be done next or didn't get that I triggered something. Nevertheless, there are some really successful VR shock moments (Hallway, bathroom, Finale/Epilogue), but rather I played Disco fingers or played wild Air Fist Fights with my Hands or just Wild Wild West ... The Story ripples so, the Graphic lala, the Game only developed by one Person. It already has a few ingenious Scenes, but overall it seems a little constructed and long drawn. A vocal Cast Looks different ... Many of my Friends were a VR Game after initial "Uuuuuuuuuuuuuuuh-what does he have to do now?" Euphoria heavily bored and even watching a Mate couldn't thrill him for long. I, too, preferred TO show SUPERHOT VR and preferred to get "A Chair in a Room" stuck. In Principle, says everything ...
Translated by
Microsoft from Deutsch
This Game ... Do You Know this Fear you feel at horror games? This exciting and quite exciting Tension? Now....... It can be down to the VR, the Atmosphere of this Game or both, that doesn't matter: This game causes sheer Panic! I played Dead Space On brutal Difficulty, so any Step could be fatal and you're constantly under Stress. I played at 2 SCP-087b at night and had the Headphones to almost Maximum. I've enjoyed dozens of really tough Slender games... But "A Chair in a Room"? Never had I have Anxiety sweat everywhere. The Atmo, the Music, the few Jump-scares that ABSOLUT are perfectly choreographed and the insane Inclusion of the Player in the World ... All This makes this Game My BISNOW Best Horror Game EVER! Brookhaven Experiement may still be shaking, but that's getting delayet all the time. Do You have VR glasses? Do You have a half-sized Room? (Locomotion was admonced, but 2mx2m are still absolutely NOTWENDIG, I haggle every time I Bang against it with the motion sticks: C Do You Like horror? Are You not a Coronary person? ERNSTHAFT, the Game is extremely intense, you shouldn't take that lightly! Then "A Chair in a Room: Greenwater" IS PERFEKT for You! Possible Dehydration due to Sweat attacks, Hyperventilation and subsequent Suffocation Is at your Own risk, in case of Risks and side effects shoot your Doctor And then the Psychiater:3 For Those who still want a few Stats: Clean Graphic, really nice For a VR game, I gucked a Pen for 5 Minutes, Because the Scratch Marks in the Wood were so beautiful ^ ^ Music is insanely immersive, absolutely Surround performance on an Upper-class PC with I7-6700K, GTX 980Strix and 16GB Ram ABSOLUT liquid, 90 FPS become liquid without Grumbling Kept. The Game seems to be making exemplary use of its Resources!
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