A Druid's Marble
About
A short puzzle-ish ball rolling game with a little light mechanic attached.
This is my first attempt at Unreal Engine 4, after a couple of tutorials, hoping to see if the idea (and the game itself) works!
-WASD to move the druidic ball (be slow and steady)
-Collect crystals to shine more
- 3 crystals unlock the ability to STOP and ILLUMINATE
-SPACE to stop and illuminate. (use it as panic button or to see your surroundings for 2 seconds.)
-You can only store 2 additional crystals if you hang on to your illumination light.
-Corruption stones will make you lose your crystals, then your light gets dimmer
-If the ball is not lit and you get damaged, you die
-There are only 3 save spots. (green ballz)
-ESC to return to the Main Menu (does it immediately, there is no pause menu yet)
Thats about it!