Average Playtime: 6 hours

HORROR OF THE DEEP

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About

Fallen into a giant old dungeon, unclear for any destiny, you have to descent deeper and deeper to a place, where even all cries will be silenced.ABOUT YOUR DESTINY
  • Wander through the vastness of an old Dungeon, and find out a terrible secret and the purpose of this place.
  • The deeper you descend through the floors, the more desperate mazes, horrific creatures and dreadful traps will slay you countless times...
  • Encounter diverse monsters with different behaviors, that will hear, smell and taste your precious flesh...
  • Find keys, items, and clues that will help you to proceed and maybe understand. But they might not be where you have found them before...
  • Make advantage of mysterious powers and items that will even persist thought your death...
  • The more you will come to the unknown end, the more you will face even harder challenges...

Do you really think you can reach the end?
Platforms
Release date
Developer
DRUNKEN APES
Publisher
DRUNKEN APES
Age rating
Not rated
Website
http://drunkenapes.wixsite.com/drunkenapesgames/horror-of-the-deep

System requirements for Xbox One

System requirements for PC

Minimum:
  • OS: Windows 7 SP1 64 bit or better
  • Processor: i5 or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX600 or better
  • DirectX: Version 9.0
  • Storage: 6 GB available space
  • Sound Card: Yes, please.
Recommended:
  • OS: Windows 10
  • Processor: i5-4590 or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX970 / AMD R9 290 or better
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Sound Card: Strictly recommended ;)
  • Additional Notes: Recommended for STEAM VR

System requirements for macOS

Minimum:
  • OS: MacOS X
  • Processor: i5 or better
  • Memory: 4 GB RAM
  • Graphics: OpenGL 4.1 - ATI Radeon HD 5670 or better
  • Storage: 6 GB available space
  • Sound Card: Yes, please.
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Last Modified: Mar 30, 2020

Where to buy

Xbox Store
Steam

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HORROR OF THE DEEP reviews and comments

Translated by
Microsoft from French
Early access review I really have trouble with these controls, there is a latency on the movements it looks like a bad import of a console version on PC. In addition to being stuck in the décor in random mode... Even if you are afraid and flee in every way, okay, it is the principle of a horror game, but let me just leave the possibility to flee properly. I advise against the game in the State, I will be delighted to return on it once the modifications and fixes made. I will leave a new chance to this game, but for now, no.
Translated by
Microsoft from French
Early access review I'm not disappointed with this game. The graphics are very beautiful, the architecture of the environment is also pleasant to contemplate. The story is common, a man who falls into a hole, and who ends up in a very curious and not normal place, whose only way out is to descend more and more low, braved the levels, to confront the monstries etc.. The game is well done, apart from a few small bugs: it happened to me stuck against the décor, I managed to hurry. For my part the game to planted quite a few times what was unpleasant. (After that's what happens to me, so the game may not have cared with you.). And a little annoying, the game does not pause, if you clicked on Echap for a pee break, you will be dead when you return, by what? We don't know. Aside from that, the game is nice, everything is well explained. I didn't get bored. If you want to also preview the game 😉: https://youtu.be/fr9kcWPeOoE
Translated by
Microsoft from Deutsch
Early Access Review Horror of the Deep is a new First-person survival horror game that is likely to finally expand the Infinite Monkey theorem to include Computer and Programming art. The early access dungeon is Created by Drunken Apes, which translates as "Drunk Great Apes." Their homepage promise has already broken the likeable Sig primates, as Horror of the Deep seems to be becoming anything but a "shitchy" game. It Skillfully blends the Feel of the Skyrim underground with psychological Horror and pleasantly antiquated key gameplay. Horror dungeon crawling No, of course the key lock principle is basically not out of date. However, If the Keys are sledbald-sized Door Rackets, mostly used to rest on ancient stone Pedestals, we inevitably feel reminded of the Golden era Of dungeon Crawlers. How fitting (and RPG typical) it is there that we enter the mysterious Vault of pure Adventurous Spirit. However, this is all that the Developers are currently giving away about the Story or about the Background. Bad? Actually not, because the RPG horror crossover based on the Unity engine already has one or the other Adventure underground. As well as Threatening Messages on the dungeon floors, the frequent Corpse finds raise Questions: Who or what killed these People? What do the paled and sometimes oversized skulls mean? And what exactly is it about these mummified warriors? Full Article: https://survivethis.news/horror-of-the-deep-dungeon-survival-horror
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