HORROR OF THE DEEP reviews

Translated by
Microsoft from French
Early access review I really have trouble with these controls, there is a latency on the movements it looks like a bad import of a console version on PC. In addition to being stuck in the décor in random mode... Even if you are afraid and flee in every way, okay, it is the principle of a horror game, but let me just leave the possibility to flee properly. I advise against the game in the State, I will be delighted to return on it once the modifications and fixes made. I will leave a new chance to this game, but for now, no.
Translated by
Microsoft from French
Early access review I'm not disappointed with this game. The graphics are very beautiful, the architecture of the environment is also pleasant to contemplate. The story is common, a man who falls into a hole, and who ends up in a very curious and not normal place, whose only way out is to descend more and more low, braved the levels, to confront the monstries etc.. The game is well done, apart from a few small bugs: it happened to me stuck against the décor, I managed to hurry. For my part the game to planted quite a few times what was unpleasant. (After that's what happens to me, so the game may not have cared with you.). And a little annoying, the game does not pause, if you clicked on Echap for a pee break, you will be dead when you return, by what? We don't know. Aside from that, the game is nice, everything is well explained. I didn't get bored. If you want to also preview the game 😉: https://youtu.be/fr9kcWPeOoE
Translated by
Microsoft from Deutsch
Early Access Review Horror of the Deep is a new First-person survival horror game that is likely to finally expand the Infinite Monkey theorem to include Computer and Programming art. The early access dungeon is Created by Drunken Apes, which translates as "Drunk Great Apes." Their homepage promise has already broken the likeable Sig primates, as Horror of the Deep seems to be becoming anything but a "shitchy" game. It Skillfully blends the Feel of the Skyrim underground with psychological Horror and pleasantly antiquated key gameplay. Horror dungeon crawling No, of course the key lock principle is basically not out of date. However, If the Keys are sledbald-sized Door Rackets, mostly used to rest on ancient stone Pedestals, we inevitably feel reminded of the Golden era Of dungeon Crawlers. How fitting (and RPG typical) it is there that we enter the mysterious Vault of pure Adventurous Spirit. However, this is all that the Developers are currently giving away about the Story or about the Background. Bad? Actually not, because the RPG horror crossover based on the Unity engine already has one or the other Adventure underground. As well as Threatening Messages on the dungeon floors, the frequent Corpse finds raise Questions: Who or what killed these People? What do the paled and sometimes oversized skulls mean? And what exactly is it about these mummified warriors? Full Article: https://survivethis.news/horror-of-the-deep-dungeon-survival-horror
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