A Mailman's Curse
About
You are a mailman delivering your last package of the day. The adress leads to an old abandoned castle. Since nobody is home, you just leave them a notification and get back to your car, when you suddenly crash through the floor and are trapped below the castle. Time to find a way out of here and finally get home!
- Gather different abilities to help you escape!
- Collect optional shiny gems scattered around the castle!
- Complete the game as fast as you can and compare your time with your friends!
Note: If the sound is not working, please check the sound output device of your PC. Sometimes the PC switches its output to the gamepad speakers when connecting the gamepad.
Playing with a gamepad is recommended, although playing with a keyboard works as well.
The browser version currently only works properly with a PS5 Gamepad or a keyboard! For other gamepads the controls are unfortunately mixed up, although they should still work, you'll just have to figure out the correct buttons.
The downloadable Windows version should work fine with all input methods. Only the pause button and menu navigation seem to require a keyboard here
- Movement: Left Joystick
- Jump: X
- Interact: Square
- Inventory/Pause: Options
- Close Textbox: Circle
- Movement: Left Joystick
- Jump: A
- Interact: X
- Inventory/Pause: Start
- Close Textbox: B
- Movement: Arrow Keys
- Jump: Space
- Interact: E
- Inventory/Pause: Escape
- Close Textbox: R
The buttons for the different unlockable abilities can be seen anytime by opening the inventory (PS Gamepad and Keyboard). Speedrun Developer Times
Any %: 3:17
100%: 5:40
In the Any% Speedrun players just need to finish the game in the fastest way possible. It does not matter how many gems or keys have been collected.
In the 100% Speedrun players need to collect all abilities, all 20 gems and both keys before finishing the game. Also both keys have to be used on their respective doors.
VersionsThe only difference between v1.0.1 and v1.1 is the input system.
v1.0.1 is identical to the browser version and recommended when using a PS5 gamepad or a keyboard.
v1.1 should (hopefully) work with any gamepad. The only problem with this version is that pausing the game/opening the inventory and menu navigation require the keyboard.
- The game was inpired by Squid God's Playdate-Microvania "The King's Dungeon": https://squidgod.itch.io/the-kings-dungeon
- Character inspired by Dani Maccari: https://dani-maccari.itch.io/1bit-platformer-doungeoun
- Font by Tiny Worlds: https://assetstore.unity.com/packages/2d/fonts/free-pixel-font-thaleah-140059
- Music by Florian Stracker: https://assetstore.unity.com/packages/audio/music/electronic/retro-fit-adventure...
- SFX by Leohpaz: https://assetstore.unity.com/packages/audio/sound-fx/rpg-essentials-sound-effect...
- SFX by GrumpyDiamondAssets: https://assetstore.unity.com/packages/audio/sound-fx/retro-game-sfx-60365#conten...