A Night on the Moors | A "Wuthering Heights" Story

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Cathy! I cannot believe my ears! After countless years, I can speak to you!

Near the end of Wuthering Heights, Heathcliff suddenly has a shift in his character—he gives up on his quest for vengeance and begins a fasting strike.  As a reader, this was a bit puzzling to me: why would he suddenly choose to starve himself instead of continuing his brutal treatment towards his enemies and their children? To answer this question, I wrote a side story about what happened during the night that Heathcliff hastily left the Heights to take a walk. 

A Night on the Moors is a narrative video game with some platforming elements. The player takes on Heathcliff's perspective and roams an open area while searching for quest items that shape the trajectory of the plot. It uses a low-poly / surreal art style to reflect Heathcliff's descent into madness near the end of the novel. It also features 2 possible endings: one which aligns with the events in the story, and one which is more sinister...

The game was developed in Unity and C# as a culminating project for my Grade 12 English class.

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JustinLin905
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Not rated

System requirements for PC

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Last Modified: Feb 4, 2022

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itch.io