Average Playtime: 2 hours

A Room Beyond

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About

A ROOM BEYOND, is fantasy point and click adventure based on essential subjects of human existence. This novel game draws the drama around the “Fog Wanderer”, a murderous apparition scaring a small village in a Lovecraftian world. Help the villagers to solve the murder mystery and discover your own fate which seems to be oddly woven into the entire drama.

A philosophical story is built upon inspiration coming from the book The Top Five Regrets of the Dying. Videogames such as Alone in the Dark 1, The Last Door and the famous Lucas Arts games significantly influenced the general tone and coloring of the game, as well as the art of H.P. Lovecraft and E.A. Poe. The game’s innovative mix of pixelart and low-poly rendering has attracted a lot of interest among players and artists.




Synopsis
When you awake, you find yourself trapped in a gloomy cave. Dim candle light reveals strange symbols and cult objects all over this place. You can’t remember what happened, but this place gives you shivers. There is a tiny ray of light in the distance which might lead to a room beyond this darkness.

Outside the cave you find yourself in a forest which is surrounded by deep gorges and thick layers of fog. A crowd of people lives here in fear of an ominous apparition that creeps through the fog for manhunt.

Help the villagers to solve the mystery of the murderous fog wanderer and uncover the fate that brings you to this place.



Gameplay
Simplified control of the game can be learned fast and allows a quick start. No strong prior experiences with computer games are needed for playing A Room Beyond. All interactions can be accomplished by clicking or dragging the mouse pointer. The game does not define specific timing so that players can take their time to explore the virtual world. Additonal game features are unlocked gradually while progressing storyline.




Technology & Style
2.5D Perspective: The game’s visual perspective is known as 2.5D, which describes a combination of 3D effects in a general 2D stage design. Both types bring their own benefits to the game: Interaction and navigation is easy in a 2D scenery, but visual perception of depth is increased by using 3D objects.

Pixel Style: Manual and procedural processing steps create a mosaic-like pixel effect which results in a graphical abstraction that increases the scope of visual interpretation and stimulates players’ imagination. Combination of both, smooth animations brought by modern technology and the look and feel of retro pixel game design leads to a fresh contemporary graphic style.



Platforms
Release date
Developer
René Bühling
Publisher
René Bühling
Age rating
Not rated
Website
http://www.aroombeyond.com

System requirements for macOS

Minimum:
  • OS: OS X 10.7.5 or later
  • Processor: 2.5 GHz CPU
  • Memory: 4 GB RAM
  • Graphics: 1.5GB Graphics Card
  • Storage: 350 MB available space

System requirements for PC

Minimum:
  • OS: Windows 7, 8 or 10
  • Processor: 2.5 GHz CPU
  • Memory: 4 GB RAM
  • DirectX: Version 11
  • Storage: 300 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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Travel Memories
Collect clues on how you came to the forest.
100.00%
Yawning Abyss
Looks into all canyons.
0.00%
Travel Memories 2
Collect clues on why you are at this place.
0.00%
Caveman
Talk to the goldwasher about the cave.
0.00%
Travel Memories 3
Find hints about what is true.
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A Room Beyond reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Ambitious Project with an enormous Amount of potential! Apart from a bit of the "flappy" Tone In the Conversations, "A Room Beyond" manages to stage a magnificent retro Lovecraft vibe. The Puzzles are still very much designed (at least in Episode 1) for Combination and application location, but that will certainly still unfold in other Chapters. I'm definitely very excited to see what happens next.
Translated by
Microsoft from Deutsch
A great Click ' n ' Point Adventure in a philosophical, gloomy pixel atmosphere. Even the Intro of the Game creates Excitement: A masked Figure is in a Ritual Circle surrounded by Candles and ominous Music. This Mood accompanies the Player through the Chapters, while different Thoughts have to be combined, Puzzles solved and opponents also fought. With the Increasing number Of Episodes, of course, the Plot comes to a head, but the Puzzles also become more demanding. All in All, A Room Beyond is a very interesting, thoughtful and successful Game.
Translated by
Microsoft from Deutsch
Early Access Review Super Game reminds me of the Gameplay, Graphics and atmosphere very much of the First Parts of Alone in the dark and they were awesome, but also of The last door. A room beyond is a Point and click action Adventure and horror Game with Combat Missions that are kept simple, but you can still die and quite quickly if you are not careful (at least from the second Episode). The story is fully mysterious but very interesting and exciting built. It's getting more intense from Episode to episode and it's going down more and more. I'm already looking forward to the other Episodes, in total there are or will be five, two already there and the third is on the way (As of June 2016). For a 1-Man Project a Top Game, if someone tells me that several People have made I would believe that as well. Because everything fits the Atmosphere, the Music, the Dialogues are demanding and the gameplay is clearly and well solved, I feel really comfortable in this Game world and I am very excited to get to the Bottom of all The secrets in A room beyond. :D
Translated by
Microsoft from Deutsch
Early Access Review ♢ Plot: We awaken in a Cage with no Idea why, why we were trafficked there. But soon it could be related to some Occult. Could it be to do with the Fog Walkers? Further inside the Couple'S House, we may be able to Learn more ... [+] s gives a Way to make the Character run faster, but the Character could have been (for my Condition) a little faster-Some Spiders lay extremely hidden and I would have liked to change the Angle of view so that I can get a better View of the Spider ♢ Conclusion: Split the Game into Episodes makes it pretty exciting. Right now, I'm still at the second. Is there already a third? I encourage this Game to every Point n ' Click lover and Puzzle man. It also reminds a little of the Charm of telltale games. Hope For more.
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